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Steam News18 June 20261mo ago

Update Notes for 18th June, 2026

GAMEPLAY Weapon Improvements (Default Starter) Ember Shot updated with a new visual design and increased damage output.

In this update7

Full notes

Full Beyond Solar update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions10 changes0 removals
  • Balance
  • Gameplay
  • Maps
  • UI and audio
addedWeapon Improvements(Default Starter) Ember Shot updated with a new visual design and increased damage output.
changedWeapon ImprovementsShard Shot Area of Effect doubled
changedWeapon ImprovementsPhase Shot Area of Effect doubled
addedWeapon ImprovementsThese changes are intended to provide a stronger early-game experience, improve weapon feel, and help new players progress through the opening stages more smoothly.
changedWeapon Progression RebalanceReduced the costs of Weapons, Rockets, Drones, and Special Weapons across the board.
changedWeapon Progression RebalanceWeapon upgrade costs reduced by 35-60% based on the weapon tier.

Beyond Solar changes

added(Default Starter) Ember Shot updated with a new visual design and increased damage output.
changedShard Shot Area of Effect doubled
changedPhase Shot Area of Effect doubled
addedThese changes are intended to provide a stronger early-game experience, improve weapon feel, and help new players progress through the opening stages more smoothly.
changedReduced the costs of Weapons, Rockets, Drones, and Special Weapons across the board.

GAMEPLAY

Weapon Improvements

  • (Default Starter) Ember Shot updated with a new visual design and increased damage output.

  • Shard Shot Area of Effect doubled

  • Phase Shot Area of Effect doubled

These changes are intended to provide a stronger early-game experience, improve weapon feel, and help new players progress through the opening stages more smoothly.

GAMEPLAY BALANCE

Weapon Progression Rebalance

Reduced the costs of Weapons, Rockets, Drones, and Special Weapons across the board.

  • Weapon upgrade costs reduced by 35-60% based on the weapon tier.

  • Rocket upgrade costs reduced across all tiers

  • Special weapon upgrade costs reduced across all tiers

  • All Drone costs reduced by up to 50%

These adjustments significantly reduce progression grind while allowing players to access new equipment and power much faster allowing a better overall experience to match the ramping difficulty of the game.

Mecha Fury Boss Rework

Boss 1, Mecha Fury, has been rebalanced to provide a more challenging and engaging encounter.

Changes include:

  • Health increased by 30%

  • Added new Weapons

  • Improved encounter pacing

  • Greater overall difficulty

Players should expect a slightly more demanding first boss fight that better prepares them for the challenges ahead.

BUG FIXES

Survival Mode UI Fix

Fixed an issue where the score counter could overlap with the Survival Mode currency display, causing visual clutter and readability issues.

Source

Steam News / 18 June 2026

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