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Steam News5 February 20242y ago

The Royal Hallamshire Final Update

The almost final update to the Beyond Hanwell: The Royal Hallamshire (bar small bug fixes and changes, DLSS is also planned).

Full notes

Full Beyond Hanwell Teaser: The Royal Hallamshire update

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What changed

0 fixes3 additions5 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
  • Balance
changedThe almost final update to the Beyond Hanwell: The Royal Hallamshire (bar small bug fixes and changes, DLSS is also planned). This update brings it in line with the Beyond Hanwell Demo that will be launched later today for Next Fest.
addedAdded 5 new weapons to find around the royal hallamshire. One of them a funny easter egg.
addedAdded 3 new enemy types to encounter.
changedReplaced some of the written notes with voice notes.
changedTweaks to hit reaction to make combat a little more punchy and enemies more reactive to damage.
changedImprovements to enemy AI and their retreat pathfinding.

Beyond Hanwell Teaser: The Royal Hallamshire changes

changedThe almost final update to the Beyond Hanwell: The Royal Hallamshire (bar small bug fixes and changes, DLSS is also planned). This update brings it in line with the Beyond Hanwell Demo that will be launched later today for Next Fest.
addedAdded 5 new weapons to find around the royal hallamshire. One of them a funny easter egg.
addedAdded 3 new enemy types to encounter.
changedReplaced some of the written notes with voice notes.
changedTweaks to hit reaction to make combat a little more punchy and enemies more reactive to damage.

The almost final update to the Beyond Hanwell: The Royal Hallamshire (bar small bug fixes and changes, DLSS is also planned). This update brings it in line with the Beyond Hanwell Demo that will be launched later today for Next Fest.

  • Added 5 new weapons to find around the royal hallamshire. One of them a funny easter egg.

  • Added 3 new enemy types to encounter.

  • Replaced some of the written notes with voice notes.

  • Enemy materials now react to blood flow, getting bloodier as they bleed.

  • Tweaks to hit reaction to make combat a little more punchy and enemies more reactive to damage.

  • Improvements to enemy AI and their retreat pathfinding.

  • None consumable thrown items can now be retrieved and thrown again.

  • Minor bug fixes and gameplay tweaks.

Source

Steam News / 5 February 2024

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