Full notes
Full Beyond a Total Loss update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- UI and audio
Beyond a Total Loss changes
Some stuff that was broken is now less broken or even NOT BROKEN AT ALL! How about that!
I also wanted to let you guys now that the person responsible for all these bugs and mistakes has been given a raise and has also been promoted, because I think imcompetence is severely underrated in todays society and should be rewarded at every opportunity.
Patch notes
Game doesn't crash anymore when returning to "desert" room
You're able to pick up items again after loading a quick save
You can't drop items on certain locations anymore, in order to prevent conflicts with trying to operate stuff like the computer, etc.
Dropped (base) cocktails don't turn into mugs anymore when you leave the room
Fixed broken running animation in cutscene in the old farm
Fixed cutscene sometimes not being triggered in cave where you find sewer key
Masks are visible again on ladders in the lab
Corrected quite a few typos and spelling mistakes
Other minor stuff
Source
Changelog.gg summarizes and formats this update. How we read updates.
