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Steam News24 November 20196y ago

November 2019 patch

Some stuff that was broken is now less broken or even NOT BROKEN AT ALL! How about that!

Full notes

Full Beyond a Total Loss update

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What changed

3 fixes0 additions1 change0 removals
  • Performance
  • Fixes
  • UI and audio
changedGame doesn't crash anymore when returning to "desert" room
fixedFixed broken running animation in cutscene in the old farm
fixedFixed cutscene sometimes not being triggered in cave where you find sewer key
fixedCorrected quite a few typos and spelling mistakes

Beyond a Total Loss changes

changedGame doesn't crash anymore when returning to "desert" room
fixedFixed broken running animation in cutscene in the old farm
fixedFixed cutscene sometimes not being triggered in cave where you find sewer key
fixedCorrected quite a few typos and spelling mistakes

Some stuff that was broken is now less broken or even NOT BROKEN AT ALL! How about that!

I also wanted to let you guys now that the person responsible for all these bugs and mistakes has been given a raise and has also been promoted, because I think imcompetence is severely underrated in todays society and should be rewarded at every opportunity.

Patch notes

  • Game doesn't crash anymore when returning to "desert" room

  • You're able to pick up items again after loading a quick save

  • You can't drop items on certain locations anymore, in order to prevent conflicts with trying to operate stuff like the computer, etc.

  • Dropped (base) cocktails don't turn into mugs anymore when you leave the room

  • Fixed broken running animation in cutscene in the old farm

  • Fixed cutscene sometimes not being triggered in cave where you find sewer key

  • Masks are visible again on ladders in the lab

  • Corrected quite a few typos and spelling mistakes

  • Other minor stuff

Source

Steam News / 24 November 2019

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