Full notes
Full Beyond update
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What changed
- UI and audio
- Fixes
- Balance
Under The Hood ๐๏ธ๐จ๐ฑ --- Enemy AI optimizations to speed things up when there are a lot of baddies. ๐ก๐ก๐ก --- Game Engine Upgrade: This should have no effect on anything... ๐ค๐ค๐คโ ๏ธโ ๏ธโ ๏ธ --- Google Play Services Upgrade: This should also have no effect on anything... ๐จ๐จ๐จ๐๐๐ --- Apple App Store Backend Upgrade: How ever do I pray to all of the programming gods that this one has no effect on anything either... ๐๐๐ฆ๐ง๐จ๐คข๐คฎ --- Quite a few code optimization adjustments to go along with these updates, so we'll see if any typos snuck in. ๐
๐ฉ Code BLARG! --- Custom Game Menu bug fixes to show the proper number of enemies after reducing to one planet. On mobile, when changing from enemy to human, prevents selection of an unavailable species. --- Fixed a bug that could cause a game to end prematurely if no ships were present at the end of a turn. --- Yet more black hole edge case bug fixes... These stellar pieces of junk. ๐
Mostly Meaningless ๐ --- Updated Game IDs for Custom Games. --- Adjusted Probes on Mobile Nano Extractor graphic to not block HP and AP display.
Source
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