Better Mart Simulator
Steam News 3 April 20261mo ago

🛒 Update 0.5.2

🛒 Easter Update 0.5.2 – New items, egg hunt, new expansions, and cash payments added Update 0.5.2 brings the Easter event, 80+ new items, multiplayer improvements, as well as the addition of cash payments and new expan…

Update log

Full Better Mart Simulator update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

25 fixes14 additions7 changes0 removals
  • Events
  • Gameplay
  • Store
  • Balance
  • UI and audio
  • Performance
added◻️AddedAdded the “Easter” event, featuring 24 eggs to find and an exclusive reward.
added◻️AddedAdded restockers for clothing.
added◻️AddedAdded 3 store add-ons.
added◻️AddedAdded a warehouse add-on.
added◻️AddedAdded public multiplayer matches.
added◻️AddedAdded payment in cash.

🛒 Easter Update 0.5.2 – New items, egg hunt, new expansions, and cash payments added

Update 0.5.2 brings the Easter event, 80+ new items, multiplayer improvements, as well as the addition of cash payments and new expansions!

◻️Added

  • Added the “Easter” event, featuring 24 eggs to find and an exclusive reward.

  • Added restockers for clothing.

  • Added 3 store add-ons.

  • Added a warehouse add-on.

  • Added public multiplayer matches.

  • Added payment in cash.

  • Added employee cost details to the summary on the PC and in the employee menu.

  • Added the ability to change all item prices at once.

  • Added “Out of stock” labels to certain clothing racks.

  • Added 3 decorative ceiling lights.

  • Added a button to correct price synchronization in multiplayer mode on the inventory menu, this option is only available if all prices are in the red for the non-host.

  • Added a “Cancel” button when you're in the process of joining someone using a password.

  • Added the ability to change your username.

◻️Changes/Optimizations

  • General game optimization.

  • Price changes for the Store + Warehouse add-ons.

  • Adjusted employee prices.

  • Price adjustment for all items (profit margin)

  • Adjusted employee movement speed.

  • Adjusted the rarity of cashiers, now capped at 2 stars.

  • Changed the color of the sock and belt displays.

  • Updated the tables in the summary to now display a 1year history (30 days prior).

  • Changes in customer behavior: if prices are too high at times, they stop shopping and head straight to the checkout to leave.

  • Adjustment to the maximum XP per level (particularly for the early levels).

  • Updated the inventory menu to now display the number of items in the warehouse instead of the number of boxes.

◻️UI/UX

  • Fixed an issue where currencies were not displayed in the end-of-day summary.

  • Fixed an issue where tooltips were no longer displayed for customers.

  • Fixed some text that was cut off when the text size option was set to 140%.

  • Fixed an issue where multiplayer settings were not saving properly.

  • Fixed the inventory menu that could overflow on 4:3 screens.

  • Fixed the sound of the warehouse doors that could be heard even from outside.

  • Fixed a spelling error in “spaghetti”.

  • Fixed a bug that prevented navigation in the store extensions menu using a controller.

  • Fixed a bug that prevented entering cash register amounts higher than 9.

  • Fixed a bug where certain clothing items were assigned to the wrong category.

  • Fixed a bug that caused category lists and the store expansion upgrade menu to scroll on their own when hovering over them with the mouse.

  • Fixed a bug that caused pop-ups to lose focus.

  • Fixed a bug where two “chinos” had the same name.

  • Fixed an item of clothing that had no name.

◻️Other fixes

  • Fixed a game crash that occurred when adding an item to all slots in the shopping cart from the store menu.

  • Fixed an issue where employees would get stuck in walls during their breaks.

  • Fixed an issue where cleaning and repair staff would not pause.

  • Fixed collisions with belted furniture.

  • Fixed a collision bug with the bakery furniture

  • Fixed an issue where items were marked as overpriced in customer reviews even though they were in stock.

  • Fixed an issue where the bus would teleport at the start of each day.

  • Fixed stackable dental floss.

  • Fixed a bug that caused employees not to go through the first warehouse door when you unlocked the second door.

  • Fixed a bug that caused customers not to move when they were out of sight.

  • Fixed a bug that caused employees to stop working when no one was

Source

Steam News / 3 April 2026

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