Update log
Full Better Mart Simulator update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Store
- Balance
- Fixes
Hotfix v0.5.0.D :
Addition of new music tracks.
Added the ability to access decorations directly with one click from the Shop menu.
Added category name display on hover.
Added a new option in the Employee menu allowing players to choose whether to display CVs or not.
Added a low-quality post-process option.
Added a pop-up warning players that the game must be restarted after changing certain settings.
Adjusted the size of various items.
Improved in-game shadows.
Modified the category of certain meat products.
Changed the price of the "Palette" shelf: 250 BetterCoin → 200 BetterCoin.
Adjusted the size and packaging of canned beef.
Adjusted the size and packaging of round cheese.
Adjusted the size and packaging of white and whole wheat 850g (1.9 lbs) sandwich bread.
Adjusted the size of certain household products.
Updated clothing labels.
Strong alcohol bottles can now be placed in the three white furniture units (wine cellar and round barrel).
Beer can packs and beer bottle packs can now be placed in the three white wine cellar furniture units.
Improved and fixed controller support with the new interfaces.
Fixed a bug where the message displayed differed between the Shop menu and the Stock menu when purchasing more than 30 pallets.
Fixed a bug where items would extend beyond shelves when too large.
Fixed a bug where cashier employees had no name displayed in the checkout menu for non-host players in multiplayer.
Fixed a bug preventing cashiers from taking a break through the register for non-host players in multiplayer.
Fixed a bug where cashier employees refused to work.
Fixed a bug where the "Edit Number" action at the register had no keyboard shortcut.
Fixed visual issues in the summary screen.
Fixed visual issues on store walls.
Fixed a bug preventing Christmas item information from being displayed in the purchase menu.
Fixed a bug causing stockers to be invisible in multiplayer for non-host players.
Fixed a bug where restockers were filling fruit crates backwards.
Fixed visual artifacts on employees.
Fixed a bug where the multiplayer menu could remain displayed after being closed.
Fixed collision issues on decorations.
Fixed a bug allowing orders of more than 60 pallets to function incorrectly.
Fixed a bug where shop prices were off by one cent.
Fixed a bug where checkout lines would change if a restocker or a pallet was blocking the path.
Fixed a bug where incorrect zones were displayed when placing an item on furniture.
Source
