Full notes
Full BETRAYED update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone, we have been quiet for a while. But quietly working that is! And what follows after quiet? Noise! Bringing you the Audio update with version 0.7. Not only adding ambiance and music but also a slew of new features, fixes, and changes.
What changed
- UI and audio
- Gameplay
- Maps
- Events
- Balance
- Fixes
BETRAYED changes
But 'nough with the talking, here are the details this magic download brings:
🎉 Additions:
- CustomizerNew category!! Hats, hats everywhere!
- MapAdded Arctica map.
- RoleAdded the VIP role. Innocent: Protect at all cost! Traitor: Kill for some sweet extra BC
Traitor weapon: Sacrifice bomb - One big blow to get 'em all! Sacrifice yourself but if you take everyone with you: you still win.
Traitor weapon: Invisibility - Turn into nothing more than a faint silhouette for 30 secs. and go full stealth mode
Traitor weapon: Rocket launcher - What is there to say?
Traitor weapon: Car gun - A shotgun shooting cars that grow in size. What could go wrong?
Traitor weapon: Silenced sniper - Because shooting from the far is not quite enough!
Audio: Every map now plays background music
Audio: Every map now has ambiance sounds
- SettingsAdded mouse sensitivity setting (yeeehaaa!!)
- SettingsAdded full key re-mapping
Gameplay: BC rewards are now immediate and can be used in the same round
- GameplayAdded settings for VIP role.
- GameplayAdded different lobby maps
Gameplay: Map voting can now be deactivated (the game will use selected map order)
- GameplayAdded punishment for innocents killing innocents
- GameplayAdded effect when shooting water.
- GameplayAdded Sniper (with ADS)
- GameplayAdded Shotgun
- GameplayAdded options for traitors to see who is the other traitor
- GameplayAdded ability to select which weapons/traitor weapons to include in the round
UI: All key icons now update according to your mapped keys
UI: BC reward is now shown blow game timer (top of the screen) with a gold indicator for VIP
UI: Spectator mode now offers the option to show the assigned roles of remaining players
UI: Player can now hide the in-game UI for screenshots (this will auto-reset when showing the leaderboard at the round end)
- UIAdded proper loading screens on transitions.
- UIAdded opening videos for UE and Almost Good Games logos
UI: "Innocent win" will now also show if the VIP survived
UI: Leaderboard now shows the damage each player caused
📐 Changes:
Customizer: Moved shirts to left side to make space for hats
- Traitor weaponadded blinking light and small delay to land mine
Settings: In-game audio will be mute on game start and fade in
- GameplayCreating a new lobby will now pick a random map as starter map
- GameplayFall damage is reduced by 25%
- GameplayReduced lobby countdown from 120 to 60 seconds.
UI: Chat window in the lobby is now open by default
UI: Game timer now shown when in spectator mode
UI: Showing Traitor/VIP roles in leaderboard
- UIUpdated spectator UI to fit with game style
UI: "Vote" button on map voting now transparent until a map is selected to improve how users interact
UI: Voting back to lobby will retain ALL current game settings (bless!)
UI: Leaderboard height now adjusts to the amount of players in it.
🛠️ Fixes:
Fixed issue where player clothing and info would sometimes not load on map (infinite loading screen)
Voting back to lobby would cause issues (due to the new changing lobby maps)
Fixed issue where players could not join a new game after getting kicked out of a running one.
Fixed issues with floating objects, transparent objects, and other item issues on various maps
Removed the ability to shoot out the traitor room glass (unfair advantage)
Fixed poison not working (which is something we broke in this update lol)
Fixed some small issues with lobby chat.
Fixed Lobby countdown resetting when new player joins
Fixed land mines not resetting after round ended.
📃 Others:
Reduced game size by almost 60%
🪲 Known Issues:
Doors will not reliably open/close when spamming E
Additionally, we want to apologize for not bringing the in-game voice chat with this update as promised. We tried our best but do not feel like the quality of the voice chat is up to our standard just yet so we will work hard to bring it for the next update. Thanks for your understanding!
We hope these changes improve your experience and are happy to hear any feedback.
Make sure to join our Discord to find other players, leave feedback, and be part of an amazing community! Steam post image
Source
Changelog.gg summarizes and formats this update. How we read updates.
