Full notes
Full BETRAYED update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Maps
- Gameplay
- Fixes
- Server
- UI and audio
BETRAYED changes
Whats up everyone it's Sascha from Almost Good Games.
As we are getting ready for beta testing which is starting tonight we are pushing another major update to address some of the bugs and issues we have ran away from so far, as well as adding some of the feature we believe need to be functional for a game run this test. The exact changes are listed below, as usual
Fixes:
Fixed issue with wrong map names in database
- FortressFixed issue with no collision on grass
Fixed player camera clipping through walls
Fixed the collision of spawnable wells
- The OfficeFixed collision for power plug
Fixed ability to reload gun when magazine was still full
Fixed issue where vault key did not get deleted from player inventory after round end
Fixed missing collision with train
Fixed traitor tester not showing correct for clients
Changes:
Removed collision for player masks
Aligned server list when joining game
Adjusted leaderboard and map voting times
Cleaner in-game UI + added interaction descriptions
Additions:
Added main menu button "Report Bug/Feedback"
Added all needed spawns in lobby
Added loot to vault
Visual UI info when getting shot to indicate damage
- FortressAdded traitor door access
We hope these additions will help make the beta test run smooth. If you are interested to test the game early please join our Discord and let us know!
Source
Changelog.gg summarizes and formats this update. How we read updates.
