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Steam News21 November 20257mo ago

V1.8.0 Island's Revenge

Betrayal Beach V1.8.0 Island's Revenge! Greetings Survivors!! It's been a while. A few weeks ago I was contacted by the youtuber JeromeACE with a video idea in which there would be no survivors but nobody would know it.

In this update3

Full notes

Full Betrayal Beach update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions1 change0 removals
  • Gameplay
  • Balance
  • Store
addedBetrayal Beach V1.8.0 Island's Revenge!My plan was to be done with updates for this game. However, since I had done the work for the video I figured hey, I might as well just polish it up into a real update for everyone to play. And then I did. It's not a huge update but it offers some fun new rules and I gave it a fancy name because why not.
addedPatch Notes:New Auto-Sabotage rule. With this rule enabled the stockpile, totems, and campfire will be automatically sabotaged. This will happen based on a random chance, players in the area, contributors and things like that. The automatic sabotages are meant to make it seem like they could be done by a player. So this setting is best used with the other new random saboteurs rule.
addedPatch Notes:New random saboteurs rule. With this setting enabled a the number of saboteurs each round will be random between 0-2 and secret. This adds an extra layer of uncertainty to every match. Who could the saboteur be? How many are there? Are there really any at all!? If 0 saboteurs is chosen the auto-sabotage rule will be enabled.
addedPatch Notes:Can now set the number of saboteurs to 0. If you want to troll your friends or just play in some kinda PvE setup, now you can! If set to 0 the night time shrine will balance itself as if there were 1 or 2 saboteurs alive based on the number of players in the game.
changedWhile your at it, check out my newest game Explosive Odds![dynamiclink href="https://store.steampowered.com/app/3674980/Explosive_Odds/"]

Betrayal Beach changes

addedMy plan was to be done with updates for this game. However, since I had done the work for the video I figured hey, I might as well just polish it up into a real update for everyone to play. And then I did. It's not a huge update but it offers some fun new rules and I gave it a fancy name because why not.
addedNew Auto-Sabotage rule. With this rule enabled the stockpile, totems, and campfire will be automatically sabotaged. This will happen based on a random chance, players in the area, contributors and things like that. The automatic sabotages are meant to make it seem like they could be done by a player. So this setting is best used with the other new random saboteurs rule.
addedNew random saboteurs rule. With this setting enabled a the number of saboteurs each round will be random between 0-2 and secret. This adds an extra layer of uncertainty to every match. Who could the saboteur be? How many are there? Are there really any at all!? If 0 saboteurs is chosen the auto-sabotage rule will be enabled.
addedCan now set the number of saboteurs to 0. If you want to troll your friends or just play in some kinda PvE setup, now you can! If set to 0 the night time shrine will balance itself as if there were 1 or 2 saboteurs alive based on the number of players in the game.
changed[dynamiclink href="https://store.steampowered.com/app/3674980/Explosive_Odds/"]

Betrayal Beach V1.8.0 Island's Revenge!

Greetings Survivors!!

It's been a while. A few weeks ago I was contacted by the youtuber JeromeACE with a video idea in which there would be no survivors but nobody would know it. So I worked on a secret option to play a match with all survivors! He made a video on it and it's a fun watch so check it out.

My plan was to be done with updates for this game. However, since I had done the work for the video I figured hey, I might as well just polish it up into a real update for everyone to play. And then I did. It's not a huge update but it offers some fun new rules and I gave it a fancy name because why not.

Patch Notes:

  • New Auto-Sabotage rule.

    • With this rule enabled the stockpile, totems, and campfire will be automatically sabotaged.

    • This will happen based on a random chance, players in the area, contributors and things like that.

    • The automatic sabotages are meant to make it seem like they could be done by a player. So this setting is best used with the other new random saboteurs rule.

  • New random saboteurs rule.

    • With this setting enabled a the number of saboteurs each round will be random between 0-2 and secret.

    • This adds an extra layer of uncertainty to every match. Who could the saboteur be? How many are there? Are there really any at all!?

    • If 0 saboteurs is chosen the auto-sabotage rule will be enabled.

  • Can now set the number of saboteurs to 0.

    • If you want to troll your friends or just play in some kinda PvE setup, now you can!

    • If set to 0 the night time shrine will balance itself as if there were 1 or 2 saboteurs alive based on the number of players in the game.

Check out the video!

While your at it, check out my newest game Explosive Odds!

[dynamiclink href="https://store.steampowered.com/app/3674980/Explosive_Odds/"]

Source

Steam News / 21 November 2025

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