Full notes
Full BETON BRUTAL update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Workshop
- Fixes
BETON BRUTAL changes
NEW EDITOR FEATURES:
New Selection and object group system
New Trigger objects for dynamic and interactive custom maps
Radial menu to accommodate for the new editing modes
'Reposition Mode' for moving and duplicating already existing blocks
'Edit Triggers' mode to configure and reset trigger objects
'Playtest' mode for map testing with no visible editor overlays
'NoClip' tool to ignore hitboxes in building process
New Prefab Object System with Steam Workshop integration
New building editor elements: blocks, chains, gears, signs, lights, etc.
An ability to configurate background and ambient light colors
Invisible ladder (ladder trigger) is now available
More colorable building elements are now supported
New Sound Library to manage SFX in Custom Maps
An ability to control the music in Custom Maps (SFX Library)
An ability to suppress default OST music and ambience
QOL FEATURES:
New option to update the uploaded maps and prefabs
An option to download and edit the uploaded custom maps
Fixed massive lagspikes on base maps present since 2023
Glitch% cheating strats on Custom Maps are now fixed
'Bake Reflection Probes' are now set to 'OFF' by default for better lighting on custom maps
An option to hide the Void Platform
Game settings shortcut in the new map settings menu
Increased the max block culling distance limit to 1000m
Tooltip labels for various UI elements in the editor
Fixed and improved editor input fields
Fixed framerate dependent vertical flying speed
VSync Setting
Film Grain Setting
OTHER:
Added new original song 'Motion' by KMLO
New custom map 'most popular' sorting implementation
Fixed map redownloading & progress resetting from the custom map menu
Fixed the hitboxes of numerous building assets
Fixed timer jittering issue
Various fixes & improvements
And More!
Source
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