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Steam News19 May 20242y ago

Patch 0.0.7

Update Spectral Slash upgrade "Blade Fan" now increases the number of slashes, with damage reduced by 15% per slash. The spacing between each slash remains 40 degrees, unchanged from before.

Full notes

Full Bestiary Survivors update

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What changed

2 fixes0 additions6 changes0 removals
  • Balance
  • Maps
  • Gameplay
changedUpdateSpectral Slash upgrade "Blade Fan" now increases the number of slashes, with damage reduced by 15% per slash. The spacing between each slash remains 40 degrees, unchanged from before. Correspondingly, there is an update for stats & descriptions: Weapon Upgrade Description : Spectral Slash spreads at a 40-degree angle, with damage reduced by 15% per number of slashes. Weapon Stat : Spectral Slash spreads at an angle of 40 degrees, with damage reduced by 15% per number of slashes.
fixedBug FixesFixed Blood Wall summoned by Cold-dominating map or Boss Dragon, now deals damage correctly.
fixedBug FixesFixed an issue where enemy upgrades appeared to reset during gameplay.
changedBalanceEnemy upgrade in waves "Sturdiness" : defense +5 -> +10
changedBalanceEnemy upgrade by Stone-Shrine Destroy "Earth's Cry" : defense +10 -> +20
changedBalanceEnemy upgrade by Cold-Shrine Destroy "Ice Prison" : regeneration +5 -> +10
Enemy upgrade in waves "Sturdiness" : defense +5+10Enemy upgrade in waves "Sturdiness" : defense + increased, buffdefense +10+20defense + increased, buffregeneration +5+10regeneration + increased, buff

Update

  • Spectral Slash upgrade"Blade Fan" now increases the number of slashes, with damage reduced by 15% per slash. The spacing between each slash remains 40 degrees, unchanged from before. Correspondingly, there is an update for stats & descriptions: Weapon Upgrade Description : Spectral Slash spreads at a 40-degree angle, with damage reduced by 15% per number of slashes. Weapon Stat : Spectral Slash spreads at an angle of 40 degrees, with damage reduced by 15% per number of slashes.

  • Enemy defense mechanism has been modified. The first phase will provide a similar experience to before, but in the second phase, the elites will be tougher.

Bug Fixes

  • Fixed Blood Wall summoned by Cold-dominating map or Boss Dragon, now deals damage correctly.

  • Fixed an issue where enemy upgrades appeared to reset during gameplay.

Balance

  • Enemy upgrade in waves "Sturdiness" : defense +5 -> +10

  • Enemy upgrade by Stone-Shrine Destroy "Earth's Cry" : defense +10 -> +20

  • Enemy upgrade by Cold-Shrine Destroy "Ice Prison" : regeneration +5 -> +10

  • Minotaur Clan's Ability "Resilient Stride"buff has been adjusted from (0.4/0.8/1.2/1.6/2) -> (0.4/0.6/0.8/1/1.2)

Others

  • Previously, the Enemy's Shrine Destroy Timer Bonus (Chaos-Shrine Destroy "Sanctuary Collapse") was displayed as a reduction in the maximum time. Now, for more intuitive visibility, it starts from the amount of time already elapsed.

Source

Steam News / 19 May 2024

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