In this update4
Full notes
Full Best Of Eleven update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Store
Best Of Eleven changes
Hello, this release will change a lot for you. The game will look very different. All the features are there so I finally got myself into finalizing the UI. Of course there will be small changes in version 0.9 and 1.0 but what you see now is very close to the final look. Of course all the feedback will be appriciated, regardless of the version we are on. So if there is still something you would want to change, check Known issues, if it isn't already there and report it in Steam Discussion.
Release 0.8.0
New features
menu buttons have sounds
UI overhaul (game window, menus, all the sub windowses)
Changes
credits are now even more juicer, updated with new appraisals
The maze of Rendfall core variant changed to give more options how to beat it, in some parts easier, in some harder
more autocollapse to not used parts of UI - less complex games will use more of the window to present their characteristics
removed player input overview
Fixes
filtering of leaderboards game variant list
Known issues
game store screenshots outdated
all sounds should be played through fxlib to respect user settings
when volumes are set to 0 - music loops in selecting next track
going leaderboards from game over widget and then to new game doesnt close game over widget
blocks dropped should not be showed in switcheroo game over screen
needs a check for survive condition to not be equal to 0
campaign view of rules needs to be improved
statistics should work better in smaller window
game flickers due to readjusting
There are a lot of known issues but it is nothing new. All of them I have found and tracked during development, but as we are close to final release I have decided to start sharing next release, planned fixes.
I wish you all good!
Source
Changelog.gg summarizes and formats this update. How we read updates.
