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Steam News17 November 20232y ago

Patch Notes for November 17th, 2023

Dashing diagonally through gates no longer causes a stutter Fixes for enemy visuals and collisions Added a small delay between dying and showing "Game Over" screen in order to show death animation Fixed some rooms that

Full notes

Full Berzerk: Recharged update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions1 change1 removal
  • Gameplay
  • Fixes
  • UI and audio
removedDashing diagonally through gates no longer causes a stutter
addedAdded a small delay between dying and showing "Game Over" screen in order to show death animation
fixedFixed some rooms that would cause gameplay freezes
fixedFixed a bug which caused enemy bullets to pass through gates into a new room
changedAudio tweaks and balancing - Specifically robot voices should be heard even better now.
addedAdded mission descriptions and mission progress counter in HUD

Berzerk: Recharged changes

removedDashing diagonally through gates no longer causes a stutter
addedAdded a small delay between dying and showing "Game Over" screen in order to show death animation
fixedFixed some rooms that would cause gameplay freezes
fixedFixed a bug which caused enemy bullets to pass through gates into a new room
changedAudio tweaks and balancing - Specifically robot voices should be heard even better now.
  • Dashing diagonally through gates no longer causes a stutter

  • Fixes for enemy visuals and collisions

  • Added a small delay between dying and showing "Game Over" screen in order to show death animation

  • Fixed some rooms that would cause gameplay freezes

  • Fixed a bug which caused enemy bullets to pass through gates into a new room

  • Audio tweaks and balancing - Specifically robot voices should be heard even better now.

  • Added mission descriptions and mission progress counter in HUD

Source

Steam News / 17 November 2023

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