Full notes
Full Berzerk: Recharged update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Berzerk: Recharged changes
Dashing diagonally through gates no longer causes a stutter
Fixes for enemy visuals and collisions
Added a small delay between dying and showing "Game Over" screen in order to show death animation
Fixed some rooms that would cause gameplay freezes
Fixed a bug which caused enemy bullets to pass through gates into a new room
Audio tweaks and balancing - Specifically robot voices should be heard even better now.
Added mission descriptions and mission progress counter in HUD
Source
Changelog.gg summarizes and formats this update. How we read updates.
