In this update8
Full notes
Full Berry Bounce update
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What changed
- Events
- Balance
- Store
- Gameplay
- UI and audio
Berry Bounce changes
Greetings Berry Bouncers!
We've got some fixes and additions today. Some players have dropped loads of time into the game and weren't able to actually finish it, so I made sure to correct that.
Additions
Game Win State
It was brought to my attention that my game had a finality issue, basically resulting in nothing happening. So I fixed that. The win state occurs after the player has unlocked all Super upgrades. There is even a reward...
Changes
Achievements
There were some issues with a duplicated Click Crit Damage achievement so I removed it and replaced it with a win state achievement.
Fixes
Upgrades
We had some stray upgrades that were missing from the initial build of the game. I've corrected this issue and players should now be able to purchase the last two Super upgrades that were hidden, plus another four that were also hidden.
Tutorial
The tutorial has an issue with rapid clicking, so there is a slight buffer to hopefully offset that. New players should have a bit better of an onboarding experience.
Damage Numbers
There was a rogue case of floating point inconsistencies with damage numbers. I've handled that, so they won't be so out of control. 1.000001 and all that.
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This patch was made possible by several players giving me great feedback and I hope the Berry Bounce finale will be a welcome change.
A huge thank you to the players who have stuck with the game and I hope they look forward to some small updates in the future!
-Azirin
If you have any questions or feedback on Berry Bounce, consider joining our Discord (Vapor Cat Games Discord) or sending an email to VaporCatGamesHelpDesk@gmail.com .
Source
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