BERENICE: Videogame
Steam News 25 December 20254mo ago

Final patches - ver. 1.2.5

Patch 1.2.5 — Final Update First of all, thank you so much for 100 copies sold We’ve reached this milestone very recently, and I truly appreciate every bit of support. Thank you for believing in the project and playing…

Update log

Full BERENICE: Videogame update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

2 fixes2 additions5 changes2 removals
  • Gameplay
  • Balance
  • Performance
changedGameplay & AnimationsImproved parry system - characters now take correct stances and play proper animations
changedGameplay & AnimationsIncreased dash distance
fixedGameplay & AnimationsFixed root motion character movement , making controls more responsive
changedGameplay & AnimationsImproved the way the character holds weapons
addedGameplay & AnimationsAdded new melee weapon animations
changedGameplay & AnimationsIncreased shotgun damage

Patch 1.2.5 — Final Update

First of all, thank you so much for 100 copies sold We’ve reached this milestone very recently, and I truly appreciate every bit of support. Thank you for believing in the project and playing the game.

About this update

Patch 1.2.5 is the final update, focused on improvements based on community feedback. A large part of this feedback was collected during the video game festival held on December 20 in Moscow. Thank you to everyone who came, shared their thoughts, and took the time to play the game. It was great to see how you play and to discuss the project in person.

This update was implemented by me as the main programmer. Our team consists of three people, with only one programmer, so development resources are limited. Despite this, I continue improving the game based on your feedback and prioritizing the most impactful changes.

Gameplay & Animations

  • CosmeticImproved parry systemcharacters now take correct stances and play proper animations
  • Increased dash distance

  • Fixed root motion character movement, making controls more responsive

  • Improved the way the character holds weapons

  • Added new melee weapon animations

  • Increased shotgun damage

  • Fixed ladders behavior

Art Design

  • Slight adjustments to the art design of main procedural generation chunks

  • CosmeticReworked BridgeLocation art designthe area now feels more spatially consistent instead of being entirely inside a palace
  • Added a new secret location in BridgeLocation

  • Relocated the boss fight arena

Optimization

  • Removed motion blur

  • Removed unnecessary palace textures and simplified existing ones to improve performance

Linux & Steam Deck

Support for Linux and Steam Deck requires additional time and proper testing, including on real hardware. I can’t promise exact timelines, but I will do my best to deliver this support.

Thank you again for playing, sharing feedback, and supporting the project. Your involvement genuinely helps make the game better.

Source

Steam News / 25 December 2025

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