Update log
Full BERENICE: Videogame update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- Performance
- UI and audio
Hotfix: Stability and Palace Generation Improvements
Core Changes:
Adjusted the logic behind Endless Palace generation for more consistent structure
Fixed a bug that caused infinite content generation in certain palace sections
All previously unlocked weapons are now automatically added to the player’s inventory after death
Unlocked weapons now also appear in the corridor near save points
You can now craft ammo not only for the pistol, but also for the shotgun
Various technical improvements for better overall stability
Locations & Art Design:
Polished level and visual design for several palace tiles
Fixed collision issues in the main tower
Improved memory sequences — lighting and UI text now display correctly
Updated fog colors in the Endless Palace zones: Edinburgh and the Palace Vaults — atmosphere is now more accurate
Fixed collision bugs for the bosses “Bridge Entity” and “Trinity Construct”
Enjoy!
-SATORI Ent. team
Source
