In this update9
Full notes
Full Bengbo update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- UI and audio
- Fixes
Bengbo changes
🌟Tack så mycket!
As a thank you for the people that have purchased Bengbo lately and giving it a small revival, I am publishing an update of Bengbo! With improvements across the board!
Summarized List of Changes
General
Ball Hatter - A new type of NPC that inhabits the lounge area.
Graphical overhaul of the Big Battery enemies - now called Battery Striders.
Function Icons - Icons depicting functionality added over interactable NPCs and objects.
Better performance measures - Audio, Collision, and Checks.
Player Camera Sway.
Animation variance.
Bug Fixes
Sensitivity slider dragging issue fixed.
Correct rotation of shockwave caused by the Chef's knife.
Lounge
Guidance / pathing clarity improved in entrance and lounge.
Level design tweaks and updates.
Visual updates and tweaks.
Graphical update of Vault Doors.
Arena
Inhabited by the new NPC as well.
Graphical tweaks and updates.
Bosses
Minor game design tweaks.
Minor graphical tweaks.
Audio fixes.
Audio
More clarity of spoken dialogue SFX.
Audio priorities values tweaked.
New sound effects.
🌟 Thank you once again!
Source
Changelog.gg summarizes and formats this update. How we read updates.
