Full notes
Full Bendy and the Dark Revival update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
Bendy and the Dark Revival changes
Options Updates
Graphics Update Graphics:
VSync OFF should no longer cap frame rate
Resolution Update Graphics:
Resolution can now be selected for 16:9 and 16:10 displays
Sensitivity Update Controls:
Sensitivity will now effect both mouse and controller look speed.
Smooth Camera OFF will switch the camera movement be more responsive, but will cause some jitter in the environment while moving.
Graphics:
VSync OFF will cause sensitivity to become unstable, and will need Smooth Camera to be turned OFF.
General Updates
Enemy AI stuck state when hiding resolved
Death sequences being canceled by movement resolved
Section loading and initializing when traveling resolved
Interaction Text displaying CANNOT FIND TERM resolved
Interactable objects flickering when highlighting resolved
Random respawn locations resolved
Game resource files updated to be less bloated
Collision updates in areas where there was no collision
Several sequence breaking bugs resolved (sorry speed runners)
Wandering is a terrible sin...
Additional secrets added
Source
Changelog.gg summarizes and formats this update. How we read updates.
