Full notes
Full Below the Crown update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Events
- Fixes
- UI and audio
Below the Crown changes
Be first to try the December update and help us get it stable enough for everyone else! Hop into the FUTURE beta branch and report any issues via the in-game bug/feedback button, on the Steam forums, or in the Discord - keep in mind this may be unstable, but you can always revert to the default branch if you want stability 🙂
Future Branch: v1.81
Teleport Spell
Lure Spell
Explosive Upgrade
Medic Skill
Spell Junky (Spell)
Changed Bishop Wizard to start with Teleport Spell, Rook Wizard to start with Return Spell
- Escape RoomsSpawn embers/lava sooner, Board Gold reward Increased
Fixed bug report
Knight King nerf: Act 1 version no longer spawns slimes over time.
SFX Volume update
Lure adjustments
MANY bug fixes (mostly for the new stuff)
And don't forget about all the features added by Future Branch: v1.77
2 more runes opened up
Rook Wizard unblocked (we need to adjust the new "Escape" rooms)
Mad Queen piece unblocked (we need to fix replay issues)
Daily Challenges were inconsistent if statues were present
Replay file was duplicating turns
Warning for users on Steam Deck/Linux (letting them know not "officially" supported yet)
New error dialog if we detect certain AI issues
Linux/Steam Deck memory leak fixed and the apparently not :( - Note that we still don't "support" Linux, but this takes a step toward it
AI updates: hopefully fixes some odd checkmate issues - please report any funny business!,
Make choosing a Champion less confusing
Training ground notification Icon when a new category is unlocked
Demoting a piece could get you locked pieces (pieces which then have bugs we haven't fixed...)
A hidden animation in plain site
Lot's of AI & Replay bug fixes
Misc Bug Fixes (snoooooze)
Source
Changelog.gg summarizes and formats this update. How we read updates.
