What changed
0 fixes0 additions1 change0 removals
changedArt, art, art! This time we have improved the dialogs appearance and portraits of all the characters in the game, as well as a brand new splash screen and logo design. Even more music tracks have been added, and some more fixes and additions as we get even closer to the release date! New Features * New dialogs look and portraits ** Brand new high detailed art for all the characters in the game! ** Dialogs received a major 'facelift', and now look better and their animations are much smoother ** A new 'Expression effect' feature added, letting creators give a bit more life to chosen dialog lines *** 'Emphasize' will make the character bounce a bit, emphasizing their current dialog *** 'Get farther' will make the character move backwards, as if getting farther from the person they speak to *** 'Get closer' will make the character advance forward, as if getting closer to the person they speak to *** 'Shaking' will make the character constantly shake * New splash screen and logo! ** The splash screen now transitions better into the game ** We will gradually add all these new assets to Steam, our website, etc... * Pickup look picker enhancements/fixes ** Added a button that links to the forum post about contributing images and descriptions ** Will now behave normally if opened while in inspect mode ** The mouse cursor will now always be normal when using the pickup look picker * Music additions ** New sad music that plays while you are dead ** New map music that plays while using the map/search * Executable only: Music will now be stored locally and not stream from the server ** This addition will NOT update automatically, though it will fall back on streaming if the music is not found locally ** To update your version to get music locally, you will need to re-download the game from scratch *** In steam, you can 'remove local content' and install the game again *** If you are using the normal executable version, you can re-download it from the website * The login screen has been made simpler to understand ** MOTD is gone ** The trailer clip will no longer play there ** New logo! * Mitsu and the NPCs have been tanning a bit, and are now more saturated * Changed the icon of the game :) Bug Fixes * Being invincible while going into the void will no longer save you from death * The teaser image will no longer be selectable and copyable ** When attempting to edit an adventure that was already published with multiple teaser images, all will be removed but one * Open tutorials will now be correctly closed when entering the editor * The Ticks mode timer continued ticking even while the game was paused * Incognito mode label was showing after leaving the login screen * The exploration bonus in the character sheet would sometimes indicate remaining time for the bonus while it was already available * It is now possible to background-draw on the very bottom line of an adventure (Kudos on the biggest background painting around Kryll, mostro!) === That's all folks. Enjoy!
Below Kryll changes
changedArt, art, art! This time we have improved the dialogs appearance and portraits of all the characters in the game, as well as a brand new splash screen and logo design. Even more music tracks have been added, and some more fixes and additions as we get even closer to the release date! New Features * New dialogs look and portraits ** Brand new high detailed art for all the characters in the game! ** Dialogs received a major 'facelift', and now look better and their animations are much smoother ** A new 'Expression effect' feature added, letting creators give a bit more life to chosen dialog lines *** 'Emphasize' will make the character bounce a bit, emphasizing their current dialog *** 'Get farther' will make the character move backwards, as if getting farther from the person they speak to *** 'Get closer' will make the character advance forward, as if getting closer to the person they speak to *** 'Shaking' will make the character constantly shake * New splash screen and logo! ** The splash screen now transitions better into the game ** We will gradually add all these new assets to Steam, our website, etc... * Pickup look picker enhancements/fixes ** Added a button that links to the forum post about contributing images and descriptions ** Will now behave normally if opened while in inspect mode ** The mouse cursor will now always be normal when using the pickup look picker * Music additions ** New sad music that plays while you are dead ** New map music that plays while using the map/search * Executable only: Music will now be stored locally and not stream from the server ** This addition will NOT update automatically, though it will fall back on streaming if the music is not found locally ** To update your version to get music locally, you will need to re-download the game from scratch *** In steam, you can 'remove local content' and install the game again *** If you are using the normal executable version, you can re-download it from the website * The login screen has been made simpler to understand ** MOTD is gone ** The trailer clip will no longer play there ** New logo! * Mitsu and the NPCs have been tanning a bit, and are now more saturated * Changed the icon of the game :) Bug Fixes * Being invincible while going into the void will no longer save you from death * The teaser image will no longer be selectable and copyable ** When attempting to edit an adventure that was already published with multiple teaser images, all will be removed but one * Open tutorials will now be correctly closed when entering the editor * The Ticks mode timer continued ticking even while the game was paused * Incognito mode label was showing after leaving the login screen * The exploration bonus in the character sheet would sometimes indicate remaining time for the bonus while it was already available * It is now possible to background-draw on the very bottom line of an adventure (Kudos on the biggest background painting around Kryll, mostro!) === That's all folks. Enjoy!
Art, art, art! This time we have improved the dialogs appearance and portraits of all the characters in the game, as well as a brand new splash screen and logo design. Even more music tracks have been added, and some more fixes and additions as we get even closer to the release date! New Features * New dialogs look and portraits ** Brand new high detailed art for all the characters in the game! ** Dialogs received a major 'facelift', and now look better and their animations are much smoother ** A new 'Expression effect' feature added, letting creators give a bit more life to chosen dialog lines *** 'Emphasize' will make the character bounce a bit, emphasizing their current dialog *** 'Get farther' will make the character move backwards, as if getting farther from the person they speak to *** 'Get closer' will make the character advance forward, as if getting closer to the person they speak to *** 'Shaking' will make the character constantly shake * New splash screen and logo! ** The splash screen now transitions better into the game ** We will gradually add all these new assets to Steam, our website, etc... * Pickup look picker enhancements/fixes ** Added a button that links to the forum post about contributing images and descriptions ** Will now behave normally if opened while in inspect mode ** The mouse cursor will now always be normal when using the pickup look picker * Music additions ** New sad music that plays while you are dead ** New map music that plays while using the map/search * Executable only: Music will now be stored locally and not stream from the server ** This addition will NOT update automatically, though it will fall back on streaming if the music is not found locally ** To update your version to get music locally, you will need to re-download the game from scratch *** In steam, you can 'remove local content' and install the game again *** If you are using the normal executable version, you can re-download it from the website * The login screen has been made simpler to understand ** MOTD is gone ** The trailer clip will no longer play there ** New logo! * Mitsu and the NPCs have been tanning a bit, and are now more saturated * Changed the icon of the game :) Bug Fixes * Being invincible while going into the void will no longer save you from death * The teaser image will no longer be selectable and copyable ** When attempting to edit an adventure that was already published with multiple teaser images, all will be removed but one * Open tutorials will now be correctly closed when entering the editor * The Ticks mode timer continued ticking even while the game was paused * Incognito mode label was showing after leaving the login screen * The exploration bonus in the character sheet would sometimes indicate remaining time for the bonus while it was already available * It is now possible to background-draw on the very bottom line of an adventure (Kudos on the biggest background painting around Kryll, mostro!) === That's all folks. Enjoy!