Full notes
Full Below update
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Repeated intro
Hey everyone,
What changed
- Gameplay
- UI and audio
I’ve been reading through all your feedback since the launch, and I really appreciate you taking the time to share your experiences—the good and the bad. Being a solo developer, hearing exactly how you’re feeling about the game is incredibly helpful to me.
Based on your comments, I’ve just pushed a small update to make things run a bit smoother:
Faster Respawns: I know dying in a horror game is punishing enough without waiting for a long reload. I’ve optimized how the game handles death resets to cut that waiting time in half so you can get back into the action faster.
Clearer Audio: A few of you mentioned having trouble with the door interaction. I’ve added clearer audio cues to that mechanism, so you should be able to tell exactly when it’s fully open.
I’m still here grinding away at improvements, so please keep the feedback coming. Thanks for playing!
Source
Changelog.gg summarizes and formats this update. How we read updates.
