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Steam News6 June 202621d ago

Performance Optimizations & Faster respawns & improved audio cues

Hey everyone, I’ve been reading through all your feedback since the launch, and I really appreciate you taking the time to share your experiences—the good and the bad.

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Hey everyone,

What changed

0 fixes1 addition2 changes0 removals
  • Gameplay
  • UI and audio
changedFaster Respawns: I know dying in a horror game is punishing enough without waiting for a long reload. I’ve optimized how the game handles death resets to cut that waiting time in half so you can get back into the action faster.
addedClearer Audio: A few of you mentioned having trouble with the door interaction. I’ve added clearer audio cues to that mechanism, so you should be able to tell exactly when it’s fully open.
changedI’m still here grinding away at improvements, so please keep the feedback coming. Thanks for playing!

I’ve been reading through all your feedback since the launch, and I really appreciate you taking the time to share your experiences—the good and the bad. Being a solo developer, hearing exactly how you’re feeling about the game is incredibly helpful to me.

Based on your comments, I’ve just pushed a small update to make things run a bit smoother:

Faster Respawns: I know dying in a horror game is punishing enough without waiting for a long reload. I’ve optimized how the game handles death resets to cut that waiting time in half so you can get back into the action faster.

Clearer Audio: A few of you mentioned having trouble with the door interaction. I’ve added clearer audio cues to that mechanism, so you should be able to tell exactly when it’s fully open.

I’m still here grinding away at improvements, so please keep the feedback coming. Thanks for playing!

Source

Steam News / 6 June 2026

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