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Our Second Anniversary!
The second year of Bellwright is coming to a close - it's time to pause, take a step back, and reflect on all the hard work and the progress it's led to... Just kidding, no time to lose! There is so much more that we st…
Hotfix [March 2]
Fixed not being able to complete Fowl Play quest. Fixed a crash when opening the tech tree screen after traveling between Karvenia and Halmare Isles. Fixed mod load order working incorrectly. Updated FSR to Redstone ML.
Hotfix [February 16]
Added a pause while the game is loading in singleplayer. Fixed a rare crash related to broken harvestable foliage. Fixed sounds sometimes becoming muffled after using a bow. Fixed a crash related to NPCs using new chara…
The Maiden Voyage: Halmare Isles
Hello Everyone, This will be the last devlog in our series dedicated to the recent Maiden Voyage update. Our team is already heads-down and hard at work on the next one. If you read between the lines of any of the recen…
Hotfix [January 27]
Fixed sometimes not being able to initiate combat after exiting dialogue with Esc or dueling. Fixed various sound issues with crickets in Karvenia. Fixed various issues with items in containers sometimes disappearing af…
Walls and Defenses
Hello Everyone, In this next devlog we're showcasing and talking about one of our favorite new systems: Walls. We knew early on we wanted to improve this feature and how a medieval town just doesn't feel complete unless…
Hotfix [January 16]
Reduced excessive amounts of fireflies and butterflies in several locations of Karvenia. Fixed various clipping issues with armors and boots. Fixed carts sometimes jumping around when used by clients in co-op. Fixed a c…
Hotfix [January 8]
Fixed persistent crashing for some players introduced in yesterday's hotfix by temporarily reverting the game pause while loading in singleplayer. Fixed not being able to reach the 5th level of village prosperity.
Hotfix [January 7]
Made the game pause while loading and fast traveling in singleplayer Fixed Guillermo not fighting during Fair Deal quest. Fixed structure tab incorrectly displaying the number of all structures in a settlement. Fixed NP…
Character Customization: Overhauling Our Character Creator
Hello Everyone, It’s time for our next post! this time focusing on the new character creation system. It’s no surprise that since early access the system has been rudimentary and needed some work. In this video we’re di…
Hotfix [December 19]
Improved aiming and handling of spears in combat. Added a speed bonus to damage of spears. Fixed animal population limits not matching newly added animal types on old saves. Fixed incorrect number of items displayed at…
Hotfix [December 18]
Fixed ship's cargo capacity not upgrading for clients in co-op. Fixed not being able to attack Falsgar troops after completing The Damsel quest. Fixed various NPC navigation issues on Halmare Isles. Fixed characters som…
Caravans and Trading: Meet Bellwright's Developers
Hello everyone, With our newest patch now live, we wanted to take a moment to introduce some of the faces behind the Maiden Voyage update. In this video, the team shares what inspired the creation of each new system, al…
Hotfix [December 16]
Added scrolling to the village trading menu. Decreased loading times when traveling via signs and river docks. Added new shields to Footman gear preset. Added a logo animation when loading a map during traveling for cli…
Hotfix #2 [December 14]
Fixed game freezes caused by foliage clearing in construction site areas.
Hotfix [December 14]
Fixed freezes during game saving and combat. Disabled map icons for construction sites when building walls.
Hotfix [December 12]
Fixed a crash for clients in co-op when editing caravan route with villages. Fixed a crash for clients in co-op related to attempting to move to an interaction point. Fixed a crash related to animal farming menu. Fixed…
The Sound of Rebellion
Hello everyone, Music is more than just a background track. It enhances every beat of the world you play through whether it’s building tension as you scout through a bandit camp or the rain trickling over your first she…
Hotfix [December 11]
Scaled prosperity penalty from village needs depending on current prosperity and tier, resulting in easier to retain prosperity levels. Prevented raids and reclamation parties from happening and resolving automatically…
Hotfix #2 [December 10]
Fixed traders selling and buying 0 quantity orders on old saves. Fixed quivers disappearing when loading old saves with the new update (will not bring lost quivers back, unless you load a save from the previous version)…
