HomeGamesUpdatesPricingMethodology
Steam News22 March 201610y ago

March 22nd Update

We've recently deployed a patch to Bell Ringer which fixes some of the initial issues that have been discovered. Fixed: Players should no longer be locked out of remote games after hosting a game.

Full notes

Full Bell Ringer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes3 removals
  • Fixes
  • UI and audio
  • Server
removedFixed:Players should no longer be locked out of remote games after hosting a game.
changedFixed:Player names should now be displayed correctly in the remote game lobby.
changedFixed:Player character selections should now be displayed correctly in the remote game lobby.
changedFixed:Bot settings should now be displayed correctly in the local game lobby.
removedFixed:If the two last players in a round die simultaneously the game should no longer soft-lock.
addedFixed:The "Back-button" should now be enabled in local level select screen.

We've recently deployed a patch to Bell Ringer which fixes some of the initial issues that have been discovered.

Fixed:

  • Players should no longer be locked out of remote games after hosting a game.

  • Player names should now be displayed correctly in the remote game lobby.

  • Player character selections should now be displayed correctly in the remote game lobby.

  • Bot settings should now be displayed correctly in the local game lobby.

  • If the two last players in a round die simultaneously the game should no longer soft-lock.

  • The "Back-button" should now be enabled in local level select screen.

  • The remote games list should now be automatically refreshed upon entering screen.

  • Start button in remote game lobby should no longer prompt clients to press buttons (as the server is the only one that can start a game).

Source

Steam News / 22 March 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.