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Full Being and Becoming update
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What changed
- Gameplay
Being and Becoming changes
Welcome, Dreamers, to the first in-depth look at the grotesque, bizarre and wonderful world of Being and Becoming!
First of all, we're incredibly proud to share a new trailer that just aired on the Future Games Show! Go check it out here:
Today, we’ll reveal one of the standout features of the game - the nightmarish twists the world goes through as players progress in the game.
In Being and Becoming, a Collective Dream from within a seaside kingdom has spilled into reality. You will have to rescue lost souls twisted by this dream, facing all manner of bizarre and corrupt nightmares.
There are multiple ways this manifests through the story, one of them being this area.
Not just the surroundings are affected - enemies are also changed by it, which is reflected in some of their designs.
Be ready for some unexpected twists...
...And some enemies might even change the surroundings themselves!
This might look pretty, but keep your eyes peeled: this fight is quite challenging!
Keep in mind - this is just one of the possible transformations of the environment, which will alter how you interact with the world. For instance, this area can also become flooded - among other changes, which we won’t reveal until later.
Yes, this is all the same place! Here are the regular, flooded, and nightmarish variants.
All of this is just a small taste of what’s to come: as you progress, you’ll discover new ways the dream affects the world of Being and Becoming.
Stay tuned for more - we've got a lot more stuff coming!
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