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Steam News1 November 20232y ago

Patch 1.1.10 - post release patch

Hey artists, The first patch of Behind the Frame VR is now live. This patch includes tons of improvements like extending how long text appears on the screen and left handed version. You can view the patch notes below!

In this update2

Full notes

Full Behind the Frame: The Finest Scenery VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey artists,

What changed

6 fixes4 additions6 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Fixes
changedThe first patch of Behind the Frame VR is now live. This patch includes tons of improvements like extending how long text appears on the screen and left handed version. You can view the patch notes below!
changedImprovementsReduced the frequency of the "AHA" VO line to 30%
changedImprovementsImproved the Jack puzzle, so it now picks up letters more easily
addedImprovementsAdded an outline as you hover UI elements and the notebook
changedImprovementsSimplified UI sliders so these are easier to use
changedImprovementsUpdated the bread's texture once it's toasted, so it visibly toasted

Behind the Frame: The Finest Scenery VR changes

changedThe first patch of Behind the Frame VR is now live. This patch includes tons of improvements like extending how long text appears on the screen and left handed version. You can view the patch notes below!
changedReduced the frequency of the "AHA" VO line to 30%
changedImproved the Jack puzzle, so it now picks up letters more easily
addedAdded an outline as you hover UI elements and the notebook
changedSimplified UI sliders so these are easier to use

The first patch of Behind the Frame VR is now live. This patch includes tons of improvements like extending how long text appears on the screen and left handed version. You can view the patch notes below!

Improvements

  • Made notebook remember its position when the player has repositioned it

  • Reduced the frequency of the "AHA" VO line to 30%

  • Improved the Jack puzzle, so it now picks up letters more easily

  • Added an outline as you hover UI elements and the notebook

  • Extended how long text (dialogue and object descriptions) appear on screen

  • Implemented a left handed version, there’s now a toggle to switch between right handed and left handed versions

  • Made the coffee pot's collider bigger

  • Simplified UI sliders so these are easier to use

  • Updated the bread's texture once it's toasted, so it visibly toasted

  • Adding an icon at the beginning of CH1 to show the player that there's a notebook and how to open it

  • Added particle effects throughout the chapters to hint players, so it's more clear what objects they need to interact with

  • Performance improvements

  • Added details about the Oculus/PSVR2 controls in-game

Bug fixes

  • Addressed a bug present when recentering the game

  • Improving how the hands are seen through objects

  • Making UI for dialogue lines more visible

  • Fixed a bug with moving the notebook, it’ll now remain in place while you’re painting on the canvas

  • Other minor fixes

-Riv Otter

Source

Steam News / 1 November 2023

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