In this update3
Full notes
Full BEHEMOTH update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- UI and audio
- Events
BEHEMOTH changes
The first patch to BEHEMOTH is here, with 33 achievements, a couple of tweaks to gameplay, and some quick bug fixes!
Updates:
Features – 33 achievements have been added!
Gameplay – Removed small increase of speed per checkpoint
Gameplay – Decreased fork speed
Fixes:
Art – Fixed a couple of chicken cosmetic items
Audio – Fixed a bug where the sunflower seed blocker SFX occasionally continues to play after the powerup is gone
Audio – Adjustments have been made to the cockadoodledoo-nimals
What’s next for this chicken game?
Last week, we teased a new challenge mode in BEHEMOTH, where colliding with any eggshell, knife, or hatchet means instant death! Or in the chicken’s case, instant chicken dinner…
We ran a poll on our YouTube channel asking if you wanted this mode added to the game, and 93% of you chicken gamers voted yes! Sooooo next up, we’ll be working on implementing this game mode in BEHEMOTH, in addition to possibly adding a much chiller, no death, only FLYING mode. The more we think about it, the chicken probably deserves a moment of respite after all this chaos.
No thoughts, no cares, only BEHEMOTH.
Source
Changelog.gg summarizes and formats this update. How we read updates.
