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Steam News20 September 20259mo ago

Version 1.0.5

Portcullises now only raise once instead of infinitely many times, provided they're triggered Can no longer "grab" the weapon in the left hand with the right hand and vice versa Priority of picking up weapons is now bel

Full notes

Full Begin the Slaughter update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes1 removal
  • Gameplay
  • Balance
removedCan no longer "grab" the weapon in the left hand with the right hand and vice versa
changedPriority of picking up weapons is now below that of attacking someone
addedDebug labels added. They display your region, the enemies alerted, if a boss region is considered active, and the number of active crystals in your region. Make visible by pressing the debug key. Ideally, this shouldn't tell you any information that the game doesn't already tell you.
changedAttack cooldowns & cooldown graphics slightly tweaked
  • Portcullises now only raise once instead of infinitely many times, provided they're triggered

  • Can no longer "grab" the weapon in the left hand with the right hand and vice versa

  • Priority of picking up weapons is now below that of attacking someone

  • Debug labels added. They display your region, the enemies alerted, if a boss region is considered active, and the number of active crystals in your region. Make visible by pressing the debug key. Ideally, this shouldn't tell you any information that the game doesn't already tell you.

  • Attack cooldowns & cooldown graphics slightly tweaked

Source

Steam News / 20 September 2025

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