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Steam News3 November 20223y ago

Before We Leave patch v1.0340

Hey Peeps! We have a few fixes this patch to make your gaming experience that little bit better.

Full notes

Full Before We Leave update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Peeps!

What changed

3 fixes1 addition4 changes4 removals
  • Gameplay
  • UI and audio
  • Performance
  • Fixes
  • Store
  • Server
changed"Missing Entry" in French changed to "Entrée manquante"
addedIn French, when a player gets a new Discovery notification, the title wasn’t translated
fixedFixed issue with the building placement highlighting - valid placements for the Desalination Plant near
removedTooltip for the Remove button on a Smart Shipping resource was incorrect - always changed to talk about Cotton
removedSpaceships that have not been launched yet are no longer listed in the Smart Shipping spaceship UI
fixedMiddle-clicking on a building rapidly should no longer cause a drop in performance

Before We Leave changes

changed"Missing Entry" in French changed to "Entrée manquante"
addedIn French, when a player gets a new Discovery notification, the title wasn’t translated
fixedFixed issue with the building placement highlighting - valid placements for the Desalination Plant near
removedTooltip for the Remove button on a Smart Shipping resource was incorrect - always changed to talk about Cotton
removedSpaceships that have not been launched yet are no longer listed in the Smart Shipping spaceship UI

We have a few fixes this patch to make your gaming experience that little bit better.

Patch Notes

  • "Missing Entry" in French changed to "Entrée manquante"

  • In French, when a player gets a new Discovery notification, the title wasn’t translated

  • Fixed issue with the building placement highlighting - valid placements for the Desalination Plant near

  • inland water were not being highlighted

  • Tooltip for the Remove button on a Smart Shipping resource was incorrect - always changed to talk about Cotton

  • Spaceships that have not been launched yet are no longer listed in the Smart Shipping spaceship UI

  • Middle-clicking on a building rapidly should no longer cause a drop in performance

  • If you start the Tutorial and save your game after building 3 roads but no Huts, you’re no longer blocked on reloading

  • Performance improved when opening the Island summary dialog on heavily populated Islands

  • On Graphics settings less than High, Toxic Tiles are no longer invisible

  • Fixed an issue with Shipping Lanes when they’re attached to a Space Port that is being upgraded

Thank you for your continued feedback!

If you encounter any other issues with Before We Leave, please report them here.

https://store.steampowered.com/app/1073910/Before_We_Leave/

We also recommend you take shelter in our Discord server with the Before We Leave community and discuss all things Before We Leave!

Source

Steam News / 3 November 2022

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