In this update2
Full notes
Full Before Times update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello!
What changed
- Gameplay
- Maps
- UI and audio
Before Times changes
Find weird bird! Not sure point of it but it appear soon.
ADD THING
Random monster noise ambience add.
Text showing monster name now stay on longer.
Increase base caveman speed some, not increase too much because map was balance around that speed.
Lava Rock now have bigger explode radius.
Water Bean now have bigger splash radius.
Shrink size of crosshair by half.
FIX THING
Fix gravity not work when pause open. Caveman not even know what gravity is though.
Fix map animation not work right when open in third person.
Fix caveman not carry Square Rock in hand correctly.
Sound effect when status effect over not play multiple time any more.
Start on fire sound effect when walk into flame geyser not play multiple time any more.
Fix in hand torch effect not showing correctly for all caveman.
Fix sound effect when die dead from being on fire too long play multiple time.
All top message reset correct when first joining lobby now.
Lower some visual effect intensity.
Fix bonk visual effect showing too high above head when smack fellow cave friend with weapon. No one should have notice this because why would you smack a cave friend? Make no sense!
Fix Throw Rock, Water Bean, Spear and Lava Rock not showing correct for all caveman when thrown.
Fix font for caveman name on victory screen not be update to new one.
Status effect timer freeze when pause open might not be bug, but might be. It remain same for now though.
OK! That it for read. Full game still plan to be out before April over or early May but it might have be a 0.9 version.
Source
Changelog.gg summarizes and formats this update. How we read updates.
