Full notes
Full Before I Go update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Store
Here comes another major demo update!
Some more great feedback came my way, and I am committed to provide the best experience possible. Thanks you all again for your involvement!
Here are the major changes:
Made the first 15 minutes more meaningful and dynamic
Shorten path to first dialogue, first ability and combat
Added new collectible / resource: Crystals
New feature: Crystal Rings
New feature: Resurrection Points
Added a Stasis Ability gating mechanism
Reworked and added dialogues that provide better understanding of the storyline and the player's goal
Reworked the main character's animations (more dynamic and stylised)
Polished the overall game quality (main menu / vfx / sfx / hud / environment dressing..)
Tweaked game balance
Fixed Keyboard rebinding
More news to come soon!
Source
Changelog.gg summarizes and formats this update. How we read updates.
