Full notes
Full Bees vs Zombees update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Events
- Maps
- Gameplay
- Performance
Bees vs Zombees changes
We are thrilled to finally make this game available to you, and we hope you enjoy it as much as we do!!
As always, we’re working hard to fix any bugs found to provide the best experience possible. So if you encounter any bugs, malfunctioning mechanics, or have any suggestions that you think would improve the game, please open a topic in the discussions tab or join us on our Discord —we're always available there!
Fixes:
Sound: General Sound Improvements Sound: Sound Settings Fix Sound: Added New Sounds Sound: Fixed Sound When Skipping Dialogue
Localization: Text Overflowing Boxes Depending on Language Localization: Fixed Texts with Tags Localization: Updated Fonts for Languages (Arabic, Chinese, Japanese, Korean, etc.)
Achievements: Event Wins Unlocking for All Players
Turret: Range Display Missing
Map: Unlocking Maps Even After Losing
Hex Map: Misaligned Tower and Enemy Information on Victory/Defeat Screens Hex Map: Tower and Enemy Lists Not Scrolling on Victory/Defeat Screens Hex Map: Hex Selection Disabled When Paused
Blessing Selection: Reject Button Freezing Player Blessing Selection: Blessing Disappearing Blessing Selection: Removed Reject Button in Tutorial
Arena: Retry Incorrectly Starting Arena
Update:
Settings Button Added to All Screens
Arena: New Victory Screen Images Arena: Victory Screen Localization Arena: Heartbreaking Animation Added
Hex Map: Heartbreaking Animation Added
Enemies: Honey Beender VFX
Known Issues: Potential Crash When Winning the Tutorial Enemies Stop Spawning Blessings Activating Without Being Collected Cannon Showing Next Hologram
If you encounter any bugs, please open a discussion or join our Discord —we’re always keeping an eye out!
Source
Changelog.gg summarizes and formats this update. How we read updates.
