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Steam News12 July 20187y ago

Beekyr Reloaded 1.2.1 - Public Beta

First of all. You can play this patch from now, You only have to enable it**. It adds new funcitonality to the game and some cool stuff you might want to check out.

Full notes

Full Beekyr Reloaded update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions2 changes0 removals
  • Compatibility
  • Gameplay
  • Maps
  • UI and audio
addedFirst of all. You can play this patch from now, You only have to enable it**. It adds new funcitonality to the game and some cool stuff you might want to check out. **You can enable BETA [testing] very easily: https://www.youtube.com/watch?v=YlrH2QpESTI Note: you will keep your game data, it will NOT CORRUPT it, you are SAFE. If you find any issues please let us know. This is why it's a Beta version, we need more testing before it goes public for everybody by default. THANKS!
changedGeneral patch notes:Beekyr has some more animations and gestures. This is what the game was missing in the first place, the character looked too static and unanimated. The game feels a lot better now. Gameplay remains almost untouched except for a couple of things that make the boss fights a lot fairer... Oh yess I know... I keep improving it. You might think I'm a bit of a nutter. But hey, it's for the best of the game.
changedStages:Stage 4-3 and Stage 4-4: Bosses have been tweaked to reflect difficulty modes a bit better. They were a bit unfair sometimes. Stage 1-3: The wind moves you a bit more in harder difficulty modes.
addedCharacters:All: Super cool effect when collecting power ups. Ikuro: GUI filter removed to add stability to the game. Beekyr Reloaded and coop player: Both have attack animations now. But "player 1" has a cool end-stage animation when finishing some levels. Vektar: Wind and water doesn't affect this ship.
addedBonus screen:The particle effect looks nicer, but also more cool stuff were added.
addedFilters:HUD Filters have been removed from 32bit edition, so you can play machines with even less memory. A new filter has been added: 'Cartoon 60'. It tries to simulate the effect from an old lamp projector.

Beekyr Reloaded changes

addedFirst of all. You can play this patch from now, You only have to enable it**. It adds new funcitonality to the game and some cool stuff you might want to check out. **You can enable BETA [testing] very easily: https://www.youtube.com/watch?v=YlrH2QpESTI Note: you will keep your game data, it will NOT CORRUPT it, you are SAFE. If you find any issues please let us know. This is why it's a Beta version, we need more testing before it goes public for everybody by default. THANKS!
changedBeekyr has some more animations and gestures. This is what the game was missing in the first place, the character looked too static and unanimated. The game feels a lot better now. Gameplay remains almost untouched except for a couple of things that make the boss fights a lot fairer... Oh yess I know... I keep improving it. You might think I'm a bit of a nutter. But hey, it's for the best of the game.
changedStage 4-3 and Stage 4-4: Bosses have been tweaked to reflect difficulty modes a bit better. They were a bit unfair sometimes. Stage 1-3: The wind moves you a bit more in harder difficulty modes.
addedAll: Super cool effect when collecting power ups. Ikuro: GUI filter removed to add stability to the game. Beekyr Reloaded and coop player: Both have attack animations now. But "player 1" has a cool end-stage animation when finishing some levels. Vektar: Wind and water doesn't affect this ship.
addedThe particle effect looks nicer, but also more cool stuff were added.

First of all. You can play this patch from now, You only have to enable it**. It adds new funcitonality to the game and some cool stuff you might want to check out. **You can enable BETA [testing] very easily: https://www.youtube.com/watch?v=YlrH2QpESTI Note: you will keep your game data, it will NOT CORRUPT it, you are SAFE. If you find any issues please let us know. This is why it's a Beta version, we need more testing before it goes public for everybody by default. THANKS!

General patch notes:

Beekyr has some more animations and gestures. This is what the game was missing in the first place, the character looked too static and unanimated. The game feels a lot better now. Gameplay remains almost untouched except for a couple of things that make the boss fights a lot fairer... Oh yess I know... I keep improving it. You might think I'm a bit of a nutter. But hey, it's for the best of the game.

Stages:

Stage 4-3 and Stage 4-4

Bosses have been tweaked to reflect difficulty modes a bit better. They were a bit unfair sometimes.

Stage 1-3

The wind moves you a bit more in harder difficulty modes.

Characters:

All

Super cool effect when collecting power ups.

Ikuro

GUI filter removed to add stability to the game.

Beekyr Reloaded and coop player

Both have attack animations now. But "player 1" has a cool end-stage animation when finishing some levels.

Vektar

Wind and water doesn't affect this ship.

Bonus screen:

The particle effect looks nicer, but also more cool stuff were added.

Title screen:

After shooting Beekyr displays super cool flames coming from all 4 hands.

Filters:

HUD Filters have been removed from 32bit edition, so you can play machines with even less memory. A new filter has been added: 'Cartoon 60'. It tries to simulate the effect from an old lamp projector.

TO-DO:

Needs to show text: "Need to play more games to unlock the next filter: [name of filter]." Enjoy, thanks for playing.

Source

Steam News / 12 July 2018

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