HomeGamesUpdatesPricingMethodology
Steam News19 April 20188y ago

Bedlamball's available now! What's next?

Hey folks! If you're reading this, the game should be playable on steam! I've been working on this game for a good while, and while there's still a lot I'd like to add, but at some point you just have to ship.

Full notes

Full Bedlamball update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey folks! If you're reading this, the game should be playable on steam! I've been working on this game for a good while, and while there's still a lot I'd like to add, but at some point you just have to ship. That said, I'm not done with Bedlamball. For one thing, we're set to release Steam Trading Cards as soon as the game meets Steam's community item drop requirements. I also imagine people would like to be able to play the game online. I'm not sure how long it will take, but I definitely intend to add multiplayer via Steam. In the meantime, I recommend a free program called Parsec. I've tested the game with Parsec before, and their program has only improved since then. It basically allows you to play any local co-op game online with friends with very low latency. I'm not sponsored by them or anything; I just want people to have a workaround for online play while I implement it properly. I've also got ideas for at least one new character, so stay tuned to our Twitter or Facebook for regular updates! Hope you enjoy the game!

What changed

0 fixes1 addition0 changes0 removals
  • Server
addedHey folks! If you're reading this, the game should be playable on steam! I've been working on this game for a good while, and while there's still a lot I'd like to add, but at some point you just have to ship. That said, I'm not done with Bedlamball. For one thing, we're set to release Steam Trading Cards as soon as the game meets Steam's community item drop requirements. I also imagine people would like to be able to play the game online. I'm not sure how long it will take, but I definitely intend to add multiplayer via Steam. In the meantime, I recommend a free program called Parsec . I've tested the game with Parsec before, and their program has only improved since then. It basically allows you to play any local co-op game online with friends with very low latency. I'm not sponsored by them or anything; I just want people to have a workaround for online play while I implement it properly. I've also got ideas for at least one new character, so stay tuned to our Twitter or Facebook for regular updates! Hope you enjoy the game!

Bedlamball changes

addedHey folks! If you're reading this, the game should be playable on steam! I've been working on this game for a good while, and while there's still a lot I'd like to add, but at some point you just have to ship. That said, I'm not done with Bedlamball. For one thing, we're set to release Steam Trading Cards as soon as the game meets Steam's community item drop requirements. I also imagine people would like to be able to play the game online. I'm not sure how long it will take, but I definitely intend to add multiplayer via Steam. In the meantime, I recommend a free program called Parsec . I've tested the game with Parsec before, and their program has only improved since then. It basically allows you to play any local co-op game online with friends with very low latency. I'm not sponsored by them or anything; I just want people to have a workaround for online play while I implement it properly. I've also got ideas for at least one new character, so stay tuned to our Twitter or Facebook for regular updates! Hope you enjoy the game!

Source

Steam News / 19 April 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.