Full notes
Full BECROWNED update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Richard Torrance has recently received a new face. Development never stands still — the game is evolving visually, with older models being partially or completely replaced by new ones.
New Richard vs. Old Richard
As fans of classic survival horror, when designing Becrowned ’s bestiary we couldn’t resist including a quadruped monster. Blistering speed, a stagger attack, and a grotesque appearance — a dog isn’t always man’s best friend.
Older monsters are also getting a makeover. Longflesh — a creature that, in the demo version, couldn’t boast much variety in its moveset — now has a whole set of updated animations and brand-new attacks.
We’re currently working on the final story location, which will be closely tied to this character. And yes — we’re planning to further expand the live-action elements that were partially featured in the demo.
If you want to stay up to date with development, follow us on social media. Play the Becrowned demo and tell your friends about the game.
We love you all! See you soon.
Source
Changelog.gg summarizes and formats this update. How we read updates.
