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Steam News28 October 20258mo ago

Patch v.1.0.6

Changed/Fixed: Reduced energy point cost for: 1) all NPC interactions. Now you can view more character dialogues during free exploration; 2) dating and intimacy scenes.

Full notes

Full Becoming a King update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes0 additions3 changes0 removals
  • Fixes
  • Gameplay
  • Performance
  • UI and audio
fixedChanged/Fixed:
changedReduced energy point cost for: 1) all NPC interactions. Now you can view more character dialogues during free exploration; 2) dating and intimacy scenes.
fixedFixed a save/log bug where the Prison location could be permanently locked. We recommend loading a save from Week 26 and continuing the game from there.
changedAdjusted the character display logic. Before that some characters could appear or disappear at the wrong time.
fixedFixed a soft-lock at the end of the game when Estel refuses marriage and Taisa is away.
fixedFixed activity level logic for the Performance. Now characters who have left will no longer appear in the audienc

Becoming a King changes

fixedChanged/Fixed:
changedReduced energy point cost for: 1) all NPC interactions. Now you can view more character dialogues during free exploration; 2) dating and intimacy scenes.
fixedFixed a save/log bug where the Prison location could be permanently locked. We recommend loading a save from Week 26 and continuing the game from there.
changedAdjusted the character display logic. Before that some characters could appear or disappear at the wrong time.
fixedFixed a soft-lock at the end of the game when Estel refuses marriage and Taisa is away.

Changed/Fixed:

  • Reduced energy point cost for: 1) all NPC interactions. Now you can view more character dialogues during free exploration; 2) dating and intimacy scenes.

  • Fixed a save/log bug where the Prison location could be permanently locked. We recommend loading a save from Week 26 and continuing the game from there.

  • Adjusted the character display logic. Before that some characters could appear or disappear at the wrong time.

  • Fixed a soft-lock at the end of the game when Estel refuses marriage and Taisa is away.

  • Fixed activity level logic for the Performance. Now characters who have left will no longer appear in the audienc

  • Fixed activity level logic for the Patrol. Corrected behavior of ‘secret’ rooms (without enemies, e.g., the berry room).

  • Improved UI localization.

  • Fixed typos.

  • Fixed story sound playback during dialogues.

Source

Steam News / 28 October 2025

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