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Steam News21 January 20242y ago

Several common passive skills have been added, and the battle strategy is now en

Several common passive skills have been added, and the battle strategy is now enhanced. Hegemony: Characters will only take damage, will not be controlled, and will not play the attack animation.

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What changed

0 fixes1 addition1 change0 removals
  • Balance
addedSeveral common passive skills have been added, and the battle strategy is now enhanced.
changedHegemony: Characters will only take damage, will not be controlled, and will not play the attack animation. Hot Blooded Soul: When attacking continuously, each attack increases the attack speed, and when not attacking, the attack speed will be restored gradually. Attack speed increases by 12% per attack. Berserk: Increases attack speed with each attack, and gradually recovers when not attacking. Each attack increases attack speed by 50%. Blood Eating: Whenever you hit an enemy, you will suck their life value and restore your own life. The more you hit, the more your life is restored. The percentage of blood sucked is 100% of the damage dealt.

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addedSeveral common passive skills have been added, and the battle strategy is now enhanced.
changedHegemony: Characters will only take damage, will not be controlled, and will not play the attack animation. Hot Blooded Soul: When attacking continuously, each attack increases the attack speed, and when not attacking, the attack speed will be restored gradually. Attack speed increases by 12% per attack. Berserk: Increases attack speed with each attack, and gradually recovers when not attacking. Each attack increases attack speed by 50%. Blood Eating: Whenever you hit an enemy, you will suck their life value and restore your own life. The more you hit, the more your life is restored. The percentage of blood sucked is 100% of the damage dealt.

Several common passive skills have been added, and the battle strategy is now enhanced.

Hegemony

Characters will only take damage, will not be controlled, and will not play the attack animation.

Hot Blooded Soul

When attacking continuously, each attack increases the attack speed, and when not attacking, the attack speed will be restored gradually. Attack speed increases by 12% per attack.

Berserk

Increases attack speed with each attack, and gradually recovers when not attacking. Each attack increases attack speed by 50%.

Blood Eating

Whenever you hit an enemy, you will suck their life value and restore your own life. The more you hit, the more your life is restored. The percentage of blood sucked is 100% of the damage dealt.

Source

Steam News / 21 January 2024

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