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Steam News18 April 20263mo ago

Major Demo Improvements

A quick overview of the biggest additions and improvements coming in the demo from the full version!

In this update2

Full notes

Full Beats Of Un'sonia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix13 additions13 changes0 removals
  • Gameplay
  • Server
  • UI and audio
  • Performance
  • Events
  • Fixes
addedNew FeaturesWe have introduced several major systems to improve replayability and enhance the overall experience:
addedNew FeaturesBoss Master Mode is now available.
addedNew FeaturesSteam leaderboards have been added.
addedNew FeaturesThe latency calibration and correction system is now available.
addedNew FeaturesNew game tutorial and floating tutorial steps have been added.
addedNew FeaturesControls can now be fully rebound easily .

Beats Of Un'sonia changes

addedWe have introduced several major systems to improve replayability and enhance the overall experience:
addedBoss Master Mode is now available.
addedSteam leaderboards have been added.
addedThe latency calibration and correction system is now available.
addedNew game tutorial and floating tutorial steps have been added.

A quick overview of the biggest additions and improvements coming in the demo from the full version!

New Features

We have introduced several major systems to improve replayability and enhance the overall experience:

  • Boss Master Mode is now available.

  • Steam leaderboards have been added.

  • The latency calibration and correction system is now available.

  • New game tutorial and floating tutorial steps have been added.

  • Controls can now be fully rebound easily.

  • Additional gameplay options have been added.

Gameplay Improvements

  • A crystal system has been introduced, along with its associated features.

  • A player HUD with 3 modules has been added:

    • Fishing module, allowing players to recover health or collect crystals.

    • Backpack module, allowing players to browse their collection.

    • Upgrade module, allowing players to spend crystals.

  • A new hold-button attack type has been introduced, improving comfort and gameplay.

  • It is now possible to stun enemies by crushing them.

  • Better integration of exploration-related secrets.

  • Several skills have been reworked.

  • Groloss nerf: the previous difficulty is now the Elite version.

  • Improved enemy interactions.

  • Island transition cells are now highlighted.

  • Surface-to-underground transition phases have been improved.

Interface Improvements

Improvements have been made to:

  • Title screen

  • Skills

  • Options

  • (New) Calibration

  • Overall menu color rendering

Visual Improvements

The game's visuals have also been improved:

  • Several screen shader effects have been added to enhance visual feedback.

  • Base and Elite bosses now have clearer visual differences.

  • Grass visuals have been improved.

  • Global color and contrast adjustments make the world more vibrant and readable.

First Playtest Feedback

During PIX 2026, we organized playtests, resulting in 144 runs played over the two days of the event.

We set up a dedicated dashboard for the PIX 2026 mini-tournament leaderboard.

The feedback was extremely encouraging: players reacted very positively to the game, and these sessions provided valuable insights into both the gameplay experience and technical issues.

A number of bugs were identified and have already been fixed.

We have taken note of player feedback and will continue improving the experience in future updates.

These playtests confirmed that the game is moving in the right direction and generating interest. We thank all participants for their enthusiasm and constructive feedback.

Link to the PIX 2026 result dashboard here

Source

Steam News / 18 April 2026

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