Full notes
Full Beat Invaders update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone,
What changed
- Balance
- Gameplay
- UI and audio
- Fixes
thanks to everyone that used the feedback feature of the game to send in suggestions and bug reports. It weren't many, but I finally found time to tackle them!
Here are the most recent changes:
Rebalanced the Railgun Class, the charge time is now much more consistent and shorter in higher Charge upgrade levels.
Increased the width of the Railgun projectile.
Made the Railgun feel more powerful (sounds and visual effects).
Fixed a bug when the Convoy was not going to cover behind the player when activating an Attack Boost right after another Attack Boost ran out.
Slightly reduced the overall glow effect of the game.
Ship Meta Upgrade cost was overall reduced, some perks were slightly increased in cost - this will reduce the "grind".
Fixed a translation file error in the Controls menu (rebinding controls popup).
Source
Changelog.gg summarizes and formats this update. How we read updates.
