In this update7
Full notes
Full Beat Banger update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
- Fixes
- Store
Beat Banger changes
Gearing up for Volume 2
We've hit a few road bumps here and there, but volume two is still making great progress. There have been a few delays and holdups, but now we've got everything in order to get the first level of volume pushed out sooner rather than later! So please stay tuned and if you want to see a lot of the things we're working on before anybody else remember to check out our patreon: https://www.patreon.com/bunfan
New Staff On-Board
Industry animator Oddkong (Ochi) has teamed up with us to improve our productivity and give the characters more life!
Major Level Editor Updates
The level editor just got some major updates! It has an improved ability to zoom in and out of your shots, make patterns, import videos, and much more!
Additions
Added common file system
Added achievement unlock condition descriptions
Added shader overlay with chromatic aberration effect
Added Gramp's GodotSteam GDExtension
Added break room wallpaper
Added new level unlock animations
Added character lore extras scene (WIP)
Added new powerups! ✨
Added custom sound for nurse outfit
Added Level editor: Hotkey menu ( Press "/" to open )
Added Level editor: video asset support ( .ogv files )
Added Level editor: middle click timeline dragging
Added Level editor: UI Overlay button
Added Level editor: UI assets and enhance EditorAudioAsset functionality
Added Level editor: audio previewing,
Added Level editor: buttons for adding and deleting editor assets
Added Level editor: better zoom functionality
Added Level editor: base64 encoded patterns
Deletions
Removed purple notes from Cathy's virgin level ( wtf? )
Fixes
Fixed game defaulting to steam controller glpyhs;
Fixed joystick movement spam
Fixed VolumeManager range to improve audio control
Fixed Claire boob reveal animation on expert
Fixed reduce motion causing score calculation to fail
Fixed mod path handling: ensure mods directory exists and update path retrieval
Fixed achievement unlocking logic to ensure Steam achievements are unlocked correctly
Fixed a bug where level wouldn't load mods with mp3 files
Fixed path handling in delete_modpack function to ensure correct trash operation
Fixed level path handling in open command to ensure correct global path resolution
Fixed Double select sound on mods
Fixed restore settings button; Now restarts game window
Fixed level editor not loading assets from cache
Fixed gifs/videos not loading in image trimmer
Fixed mod download progress bar to hide outside of certain menus
Fixed shop text readability
Fixed a few typos 😅
Fixed text on shop item UI
Fixed hold note stuttering
Fixed level editor crash if no shots are present
Changes
Updated bunfan splash video
Updated main menu changelog URL to point to Steam announcements
Updated .gitlab-ci.yml file to godot 4.4.1
Updated some achievement descriptions to reflect correct level names
Updated gacha images for collection scenes
Updated resonance value for LowPassFilter to enhance audio quality
Updated Locale
Updated shop outfit ui
Improved level loading on restart and fail ( Thank you Osky <3 )
Source
Changelog.gg summarizes and formats this update. How we read updates.
