In this update6
Full notes
Full Beat Banger update
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What changed
- UI and audio
- Gameplay
- Fixes
- Store
- Compatibility
Beat Banger changes
Cutscene Editor (WIP)
The cutscene editor is now accessible through the level editor. It's still a work in progress, but you should be able to create cutscenes before and after your level. Drag and drop images and audio to make a shot for your cutscene (Currently, only .ogg works for audio, but I'm adding support for more now), And create characters by clicking the (+) button next to the character name dropdown on the top left! You can assign your character a specific color and reuse that asset throughout the cutscene.
Camera Zoom Controls (WIP)
You can make your levels far more dynamic by adding camera zoom keyframes. It allows you to move the character's position on the screen to create more dynamic shots and emphasize the important "assets" of the characters in your mod. You can add a camera zoom keyframe by pressing `shift+a` on your keyboard in the timeline of the level editor. This is still a work-in-progress feature, so you may encounter a few bugs.
Collection Items (WIP)
The collection scene that previously did nothing now does something, sort of... None of the items are unlockable because they will be accessible through the Gachapon machine. The framework for adding items and the artwork for many of them have already been completed. So, when the Gachapon machine works, you can unlock many items in the collection scene!
Additions
Added Character object selection in cutscene editor
Added file drop image menu for importing sprite sheets
Added Effects Layer handling in Level Editor
Added achievement icon for staring at jasmines boobs
Added Collection items
Added new Collectible items
Added Camera zoom functionality and keyframe support in level editor ✨
Added file drop functionality to modpack extractor scene
Added Gspot Client for integration with more toy types
Added level selection visuals with parallax effect and refactored scene structure
Fixes
Fixed tree overlapping construction Claire in Halloween theme
Fixed text superimposed in modifiers
Fixed level creator still moving when in the creation menu
Fixed Jasmine's nose boop
Fixed item removal and clear powerups on level completion
Fixed audio bus for CheeringSound to use SFX
Fixed achievement check condition for perfect level clearance
Fixed purchase dialogue message for Jasmine
Fixed various level editor bugs
Changes
Updated format in which colors are stored in cfg
Updated cutscene script configuration and improved character data handling
Updated deployment scripts to use date-based versioning for itch.io releases
Updated Linux export file extension to .x86_64 in CI configuration
Source
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