HomeGamesUpdatesPricingMethodology
Steam News14 July 20214y ago

Update Notes for 7/13/21

-All cutscenes are able to be skipped if you press pause during the cutscene and select "Skip"!

Full notes

Full Beasts of Maravilla Island update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Gameplay
fixedAll cutscenes are able to be skipped if you press pause during the cutscene and select "Skip"! -No longer possible to get teleported underneath geometry when you open your journal in certain spots -Fixed issue where Marina could get stuck for a few seconds after she got gusted by the griffin, even though she had returned to her idle animation -(Hopefully) fixed players being able to get gusted out of the play area in the plateau -Players who were unable to get the Draguar to gust at the teetering rock should now be able to get him to gust! -Edge detection refactor (should not run into issues with being able to walk on air or getting stuck on odd branches) -Fixed issue where marina visibly snapped to the ground every time she returned from being frozen -Fixed a few jittering creatures in the plateau -Fixed bugs relating to chapter select sometimes not taking you to the right location -Birds/Bats should no longer stop in midair during cutscenes -Areas where occlusion was causing things to flicker fixed -Fixed issue where players could get caught when climbing down off of the first vine -Fixed bug where the character could freeze if you opened photobook from camera -Fixed bug where players could open a broken journal from the photobook -Fixed issue where if you had two photos and deleted one, it would show the incorrect one as the main photo -Save file will show correct location even after chapter select -Fixed small white line on the edge of fullscreen photos -Fixed issue where final game modal was sometimes really huge on certain sized monitors -Improved framerate of final cutscene -Some tweaked level design to help draw attention to certain flowers, climbable vines, and pathways. -Fixed bug where basilisk lizards could get caught underwater -Many other tiny bug fixes!

Beasts of Maravilla Island changes

fixedAll cutscenes are able to be skipped if you press pause during the cutscene and select "Skip"! -No longer possible to get teleported underneath geometry when you open your journal in certain spots -Fixed issue where Marina could get stuck for a few seconds after she got gusted by the griffin, even though she had returned to her idle animation -(Hopefully) fixed players being able to get gusted out of the play area in the plateau -Players who were unable to get the Draguar to gust at the teetering rock should now be able to get him to gust! -Edge detection refactor (should not run into issues with being able to walk on air or getting stuck on odd branches) -Fixed issue where marina visibly snapped to the ground every time she returned from being frozen -Fixed a few jittering creatures in the plateau -Fixed bugs relating to chapter select sometimes not taking you to the right location -Birds/Bats should no longer stop in midair during cutscenes -Areas where occlusion was causing things to flicker fixed -Fixed issue where players could get caught when climbing down off of the first vine -Fixed bug where the character could freeze if you opened photobook from camera -Fixed bug where players could open a broken journal from the photobook -Fixed issue where if you had two photos and deleted one, it would show the incorrect one as the main photo -Save file will show correct location even after chapter select -Fixed small white line on the edge of fullscreen photos -Fixed issue where final game modal was sometimes really huge on certain sized monitors -Improved framerate of final cutscene -Some tweaked level design to help draw attention to certain flowers, climbable vines, and pathways. -Fixed bug where basilisk lizards could get caught underwater -Many other tiny bug fixes!

-All cutscenes are able to be skipped if you press pause during the cutscene and select "Skip"! -No longer possible to get teleported underneath geometry when you open your journal in certain spots -Fixed issue where Marina could get stuck for a few seconds after she got gusted by the griffin, even though she had returned to her idle animation -(Hopefully) fixed players being able to get gusted out of the play area in the plateau -Players who were unable to get the Draguar to gust at the teetering rock should now be able to get him to gust! -Edge detection refactor (should not run into issues with being able to walk on air or getting stuck on odd branches) -Fixed issue where marina visibly snapped to the ground every time she returned from being frozen -Fixed a few jittering creatures in the plateau -Fixed bugs relating to chapter select sometimes not taking you to the right location -Birds/Bats should no longer stop in midair during cutscenes -Areas where occlusion was causing things to flicker fixed -Fixed issue where players could get caught when climbing down off of the first vine -Fixed bug where the character could freeze if you opened photobook from camera -Fixed bug where players could open a broken journal from the photobook -Fixed issue where if you had two photos and deleted one, it would show the incorrect one as the main photo -Save file will show correct location even after chapter select -Fixed small white line on the edge of fullscreen photos -Fixed issue where final game modal was sometimes really huge on certain sized monitors -Improved framerate of final cutscene -Some tweaked level design to help draw attention to certain flowers, climbable vines, and pathways. -Fixed bug where basilisk lizards could get caught underwater -Many other tiny bug fixes!

Source

Steam News / 14 July 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.