In this update3
Full notes
Full BEAST: False Prophet update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
BEAST: False Prophet changes
Greetings Travelers
We've got one last update for you before the year ends, and it's packed with some awesome stuff. This update isn't just about making things prettier, we've also fixed some bugs to make sure your gameplay is smoother.
As the year wraps up, we want to thank our amazing community for all the exceptional feedback and support, we can't thank you enough.
Wishing you a Happy New Year 🎉, and don't forget to check out our winter sale for some big discount!😉
➢ Join our amazing community on Discord and connect with other players and the BEAST Dev Team!
~BEAST Dev Team
New Features
Cutscenes
Updated visuals for most cutscenes
Updated subtitles for some cutscenes and travel cutscenes
UX/UI
Added information about difficulty levels and difficulty modifiers on saves
Updated credits
Fixes
Fixed an issue with characters not being able to throw grenades when standing in high cover during Old Orthodox Church: Confrontation mission
Fixed an issue with Tahir’s hat not being attached properly
Fixed an issue with texts during enemy introductions not being fit properly
Fixed an issue with Beast Mode button not showing up when Ranger is revived
Fixed text formatting in “Thank you for playing!” screen
Multiple smaller fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
