Full notes
Full Bears Can't Drift!? update
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What changed
- UI and audio
- Maps
- Gameplay
- Fixes
- Server
Bears Can't Drift!? changes
Bears Can’t Drift!? 2.9: Readability and cleanup Bears Can’t Drift!? is getting really close to being finished! Only a few sfx/music tracks and a bit more polish left! I have a nice long list of fixes and improvements for you to test out. Let me know what you think in the forums :D
Fix list
Picnic UI now displays correct rank
Added unique icons to each map in hub worlds
Changed turning, accelerating and looking to analogue inputs
Updated foliage in Ruin worlds
Auto detect console mode
Adjusted hat sizes
Updated ruin buildings
Fixed arrow guides Ruin tracks
AI Picks random bear from collection
Added flags to ruin hub
Texture broken Road sections in lava level
Added intro animation to difficulty options
Fixed portal collision
Tiled portal images
Texture hat baseball cap
Improved paws menu responsiveness
Animated paws menu
Picnic now spawns you facing the right way
Replaced picnic baskets with large food
Improved ai track navigation
Fixed restart option in hub worlds
Driving into a hat automatically sets it as active
Timetrial UI now displays correctly in multiplayer
Made Deleting save data option clearer
Fixed collision in core hub world
Intro camera animations for race play on all tracks
Player camera now does collision tests
Audio Update
Music Ruins Racing track
Rocket fire and explode
Mortor hit
boost
Thanks, Arran
Source
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