Full notes
Full Bears Can't Drift!? update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Performance
- Security
Bears Can't Drift!? changes
Added remaining acheivments
Head over to the achievements page to check them out! There are 16 in total.
Special Thanks mini game
I wanted to make something more interesting and fun than the usual list of names at the end of the game. While this has been a solo project for the vast majority of developement, many people offered critique, advise and help bringing it together. The 'Special Thanks' mini game is completable but is missing a UI element which is coming in the next update. Good luck finding it and thanks to everyone in the game.
Updated Graphical assets
I have created a new header image that I hope makes the game stand out a little more in your library, let me know what you think!
Minor
Textured Scifi ceiling
Created underside for lighthouse
Animated Picnic end sequence
Animated Timetrial lap sequence
Animated Paws menu icons
Improved track directing on arctic tracks
Improved collision on forest night and evening
Stopped hats popping in
Stopped mortor rockets popping in
Player spawns looking in the wrong direction
Improved Arctic ocean shader
Snow particle effect while driving over snow.
Pickups now bob animatedly when picked up
Lightmapped several assets
Stop camera switching while in player select mode
Increased Security for remaining tracks
As always, I hope you enjoy the latest update of Bears Can't Drift!? and if you have any critique or issues then let me know in the discussion board :) Thanks, Arran
Source
Changelog.gg summarizes and formats this update. How we read updates.
