Full notes
Full Bears Can't Drift!? update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Maps
- Server
- UI and audio
Bears Can't Drift!? changes
Player Character
All Eight playable characters are now in.
Added Playable Character Prehistoric Bear
Added playable character Dummy Bear
Added playable character Black bear
Improved visuals to panda
Improved braking animation
Added animation sequence to chicken powerup
Added animation to shield
All hats are now unlockable
Salmon rockets now hit close enemies
Arctic World
Improved Arctic base materials
Added Aurora Borealis to Arctic world
Forest World
directing particles effects added to all forest levels
Add Palm tree to Forest Beach level
Textured wooden platforms
Ruin World
Fixed Gaps Between RuinWall
Pathways added to Ruins Hub world
Major Improvements to visuals of Ruin levels
Hub Core
Fixed cheat to unlock hard achievement without making jump
Replaced Delete save data with new visual display to show completion level
Delete save data option moved to a server room
New intro screen
Minor Improvements to Paws menu and graphics options panel
Race modes
Improved Ai competitiveness
Added visual flags to checkpoints in Single Race and TimeTrial
Added remaining hats
Ai change based on difficulty
Lock timer to 99:99:99
Added animation to end race text
Remaining tasks
So there are still a few things left to go before I am calling the game finished. If you want to help shape the game then make sure to get your critique in soon!
Add remaining achievements
Music track for ruin race modes
SFX for weapons and UI
Improve pathfinding for Ai
Add thank you credit mini game
Animations for UI
Final Art tweaks and polish
Thanks, Arran
Source
Changelog.gg summarizes and formats this update. How we read updates.
