Full notes
Full Bearnard update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Fixes
- Gameplay
Hi folks!
Another game update has been deployed. This one focuses on game balance and minor bugs. Here's the summary of changes and fixes:
Fixed:
Fixed key icon of grind action when a key responsible for that action was remapped
Changed:
There is now a limit of 3 cards per each Necromancer which may be dropped by minions
There is only 20 % probability that a minion will drop anything
XP for minions has been lowered from 10 to 1
Common tier cards grind value has been lowered from 15 to 5
Higher tier cards grind value has been lowered from 25% to 15% of its value
Lowered maximum gold which may be dropped by a killed enemy from 10 to 5
Cheers, Mike
Source
Changelog.gg summarizes and formats this update. How we read updates.
