Full notes
Full BearHammer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Store
Hi All!
I'm working on a set of new features I will be packaging in a first big update to the game, hopefully about 3 months from now.
I post daily what I am working on over at https://twitter.com/BearHammerGames
Here are the big features coming for this first update:
Adding Snap Turn Movement Option
New Map with Open World Feel--no more waves, game will play more like skyrim/zelda with different wandering enemies and different boss encounters that pop up as you travel through the world.
New Dungeon Map--Dungeon Maps are designed to be small, difficult maps with a high density of enemies and some unique terrain/obstacles--clearing these will be difficult!
Improved foliage/trees/lighting
Improved Tutorial
Improved Settings Menu with laser pointers, no more throwing hammers at widgets
New Character Model & 3rd person locomotion option
New Shop for buying items/upgrades
Climbing System and Climbing Puzzles
Source
Changelog.gg summarizes and formats this update. How we read updates.
