HomeGamesUpdatesPricingMethodology
Steam News19 May 20261mo ago

Playtest Feedback Update - v0.1.7-beta

Hi everyone. This update brings many changes, additions and bug fixes as reported in my latest round of playtesting.

In this update1

Full notes

Full Beards vs. Claws update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedI wanted to push this update now without waiting because I feel these changes are so significant in their improvements that I want players to access them as soon as possible.

Beards vs. Claws changes

changedI wanted to push this update now without waiting because I feel these changes are so significant in their improvements that I want players to access them as soon as possible.

Hi everyone.

This update brings many changes, additions and bug fixes as reported in my latest round of playtesting.

I wanted to push this update now without waiting because I feel these changes are so significant in their improvements that I want players to access them as soon as possible.

Full Changelog

New: - Added player names to HUD player tags - Added a new special effect for when killing another player - Added current match info to scoreboard - Hitting a 'headshot' grants a damage multiplier - Added FPS-limiter and VSync-toggle options in graphic settings Updated: - Made player tags visible for all players when in spectate mode - Made hit-marker visible when aiming-down-sights - Players now get a score point for killing enemies in capture-point-related gamemodes, but get bonus points when near objectives - Increased pickup spawners count - Updated sphere texture for 'Shifting Hill' capture point - Nerfed mudshot reload speed - Adjusted explosion effect particles - Fixed bug in combat damage calculation - Fixed bug that prevented players from taking fall damage

Source

Steam News / 19 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.