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Steam News13 April 20262mo ago

Update v0.1.1-beta

Hey guys! This update brings two new maps, and lots of fixes! New Map: Indoor Fun The first map to feature KOTH Capture Points inside buildings!

Full notes

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Repeated intro

Hey guys!

What changed

0 fixes4 additions8 changes0 removals
  • Maps
  • Gameplay
  • UI and audio
addedThis update brings two new maps, and lots of fixes!
changedNew Map: Indoor FunThe first map to feature KOTH Capture Points inside buildings! And three of them, with one in the middle, and each other one closest to both team's spawn points, such that capturing them will be harder for the capturing team as the defending team will have a near-home advantage.
changedNew Map: Indoor FunAlso, lots of pretty trees!
changedNew Map: The TunnelsA map that started as an expirement, suggested by a friend and I really liked it so I polished it up and made it into a real map!
changedNew Map: The TunnelsIt's the first map that's entirely underground and feature a single KOTH Capture Point in the middle, suspended in mid-air and supported by bridge access.
changedNew Map: The TunnelsAs always, every map can be played in multiple gamemodes!

This update brings two new maps, and lots of fixes!

New Map: Indoor Fun

The first map to feature KOTH Capture Points inside buildings! And three of them, with one in the middle, and each other one closest to both team's spawn points, such that capturing them will be harder for the capturing team as the defending team will have a near-home advantage.

Also, lots of pretty trees!

New Map: The Tunnels

A map that started as an expirement, suggested by a friend and I really liked it so I polished it up and made it into a real map!

It's the first map that's entirely underground and feature a single KOTH Capture Point in the middle, suspended in mid-air and supported by bridge access.

As always, every map can be played in multiple gamemodes!

Balancing & Other

Grenades for all!

I also increased grenade initial ammo count because I realized throwing things that roll around and explode is lots of fun and we need more of it.

Player feedback

Added more anonymous tags when providing feedback to make it easier to understand what is happening when the feedback was submitted.

Future plans!

I've got big plans for the very near future:

  1. New weapons!

    • Submachine Gun

    • Shotgun

    • Melee

    • Pistol?

    • Possibly others?

  2. Implementing new, anonymous automatic game analytics (only sent with player permission!)

  3. More polishing!

    • Explosion camera shake

    • Getting hit camera shake

    • More sound effects!

  4. A settings menu!

As always, any and all feedback is welcome and encouraged!

Thank you all, and have fun!

Changelog

Added: - New map: Indoor Fun - Three King of the Hill control points inside three buildings - New map: The Tunnels - The first entirely underground map, with a single King of the Hill control point in the middle Updated: - Balancing: Increased Grenade initial ammo from '3' to '5' and ammo pickup increase from '2' to '4' - Grenades are fun! I think we should all use them more often! - Added more anonymous tags to player provided feedback - Swapped 'chat all' and 'chat team' keybinds - Now: T = 'chat all', Y = 'chat team' - Fixed: Player footsteps not playing - Fixed: Players not sorted by score correctly in deathmatch gamemode - Fixed: Not creating 'replays' folder if it doesn't already exist - Fixed: Main menu background images not appearing correctly when not in 16:9 aspect ratio - Fixed: Networking bugs related to host closing the server - Fixed: Host & other players sometimes not receiving their next respawn location - Fixed: In main menu, 'time played' timer of lobby was incorrect when viewed from a different timezone than host's - Fixed: Fixed player & bot firing speeds too slow when in low FPS

Source

Steam News / 13 April 2026

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