Full notes
Full Bean Stalker update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- Maps
- UI and audio
Bean Stalker changes
Major Fixes
The player movers won't break anymore when you grab another player's back.
You will no longer lose a stack of your items when a player who's given you said items disconnects.
You will no longer lose the grenades which you've used in the Treehouse.
We have fixed a few synchronization issues with the quest items in the Treehouse.
You will finally get quest items from the chests in the extraction points.
Minor Fixes
The ranged weapons which you put in your inventory will stop shooting permanently. (What a wild bug!)
We have fixed the rain synchronization on the Tropical map.
A morbid bug made tombstones fall through the middle table in the treehouse repeatedly after everyone died on a tree. It was kinda hilarious, but we fixed it.
The fire crossbow's arrow no longer levitates.
We have disabled the voice chat option in the Pause Menu in Singleplayer mode.
We have fixed the golden cactus's HUD effect.
We have fixed the annoying falling sound after a character died. Death is bad enough. No more whooshing.
We have fixed the lights in the Gardrobe section of the Treehouse.
We have changed the players' name color.
The length of the room names have been maximized.
— Bean Stalker Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
